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@@ -304,7 +304,7 @@ public class AgentControllerV7 : Agent
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// }
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if (other.gameObject.tag == "Player")
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{
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AddReward(-0.1f);
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AddReward(-0.5f);
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}
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}
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}
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18
Assets/Scripts/GameManager.cs
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18
Assets/Scripts/GameManager.cs
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@@ -0,0 +1,18 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class GameManager : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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11
Assets/Scripts/GameManager.cs.meta
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11
Assets/Scripts/GameManager.cs.meta
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 4ad347dab55166f40a93601eb1733707
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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