Map selector (still in progress)

This commit is contained in:
PokingPines
2024-04-24 17:42:39 +02:00
parent bcd53c853f
commit 3416c96f06
16 changed files with 1629 additions and 2 deletions

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class MapSelectorScript : MonoBehaviour
{
public int scene;
public void change_to_track2(){
scene = 2;
}
public void change_to_track3(){
scene = 3;
}
public void selectMap(){
SceneManager.LoadScene(scene);
}
}

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@@ -8,7 +8,13 @@ EditorBuildSettings:
- enabled: 1
path: Assets/Scenes/Car Customization.unity
guid: 46fb4d69ffddef24abd332313bb5f4d8
- enabled: 1
path: Assets/Scenes/Map selector.unity
guid: 3bfd8ede691814e41941f96acfa07d03
- enabled: 1
path: Assets/Scenes/Racetrack mini.unity
guid: 9b5f77be9dfb7c14cba3af351597ec83
- enabled: 1
path: Assets/Scenes/mini_racetrack3.unity
guid: 2d4634271c08833499c8478f17c7a330
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@@ -7,6 +7,7 @@ TagManager:
- Wall
- NPC
- Checkpoint
- Button1
layers:
- Default
- TransparentFX