Added score text
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using System.Collections;
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using System.Collections.Generic;
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using Microsoft.Unity.VisualStudio.Editor;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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{
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// }
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// }
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public Vector3 FinishedDishPosition;
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public GameObject AllIngredients;
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{
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}
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public void CreateDish() {
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List <GameObject> Ingredients = GetIngredients();
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@@ -126,6 +138,8 @@ public class Cooking : MonoBehaviour
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gameObject.GetComponent<DishUI>().ShowUI(DishName, DishImage, Stars);
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UpdateUserScore(Stars);
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}
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// Keep track of ingredients going on and off the cooker.
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}
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}
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{
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}
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// void Update()
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23
Assets/Scripts/LevelManager.cs
Normal file
23
Assets/Scripts/LevelManager.cs
Normal file
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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{
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// Start is called before the first frame update
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}
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}
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}
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11
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11
Assets/Scripts/LevelManager.cs.meta
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Reference in New Issue
Block a user