Files
racesm/Assets/Scripts/Game Manager.cs
2024-04-23 10:45:45 +02:00

11 lines
225 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CarData : MonoBehaviour
{
public GameObject playerCar;
private void Awake() {
DontDestroyOnLoad(gameObject);
}
}