18 lines
438 B
C#
18 lines
438 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class InputController : MonoBehaviour
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{
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public float Horizontal { get; private set; }
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public float Vertical { get; private set; }
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public float Brake { get; private set; }
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void Update()
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{
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Horizontal = Input.GetAxis("Horizontal");
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Vertical = Input.GetAxis("Vertical");
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Brake = Input.GetAxis("Jump");
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}
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}
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