Files
racesm/Assets/Scripts/Car Customization Camera.cs

33 lines
863 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CarCustomizationCamera : MonoBehaviour
{
new Transform transform;
public Transform car;
public float rotateSpeed;
Vector3 startPosition;
Quaternion startRotation;
// Start is called before the first frame update
void Start()
{
transform = GetComponent<Transform>();
startPosition = transform.position;
startRotation = transform.rotation;
}
// Update is called once per frame
void Update()
{
transform.LookAt(car);
// transform.Translate(Vector3.right * Time.deltaTime);
transform.position += transform.right * Time.deltaTime * rotateSpeed;
}
private void OnEnable() {
transform.position = startPosition;
transform.rotation = startRotation;
}
}