Merge branch 'master' of git@ooftooft.net:Racesm.git
This commit is contained in:
@@ -1 +1 @@
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{"count":1,"self":309.1399424,"total":332.36884549999996,"children":{"InitializeActuators":{"count":8,"self":0.0025664999999999998,"total":0.0025664999999999998,"children":null},"InitializeSensors":{"count":8,"self":0.0032746,"total":0.0032746,"children":null},"AgentSendState":{"count":16365,"self":2.330854,"total":2.7563383,"children":{"CollectObservations":{"count":21936,"self":0.2326556,"total":0.2326556,"children":null},"WriteActionMask":{"count":21936,"self":0.0537007,"total":0.0537007,"children":null},"RequestDecision":{"count":21936,"self":0.1391281,"total":0.1391281,"children":null}}},"DecideAction":{"count":16365,"self":18.895307199999998,"total":19.2007151,"children":{"RayPerceptionSensor.Perceive":{"count":43872,"self":0.30540819999999996,"total":0.30540819999999996,"children":null}}},"AgentAct":{"count":16365,"self":1.2650044,"total":1.2650044,"children":null}},"gauges":{"Benson Track2.CumulativeReward":{"count":7,"max":24.6894,"min":10.6325016,"runningAverage":18.0623131,"value":14.3437386,"weightedAverage":17.18949}},"metadata":{"timer_format_version":"0.1.0","start_time_seconds":"1714118988","unity_version":"2022.3.11f1","command_line_arguments":"C:\\Program Files\\Unity\\Hub\\Editor\\2022.3.11f1\\Editor\\Unity.exe -projectpath C:\\Users\\hassa\\OneDrive\\Skrivebord\\alt pro\\Unity stuff\\Unity ting\\Racesm -useHub -hubIPC -cloudEnvironment production -licensingIpc LicenseClient-hassa -hubSessionId f8278c6f-053c-492d-a479-00a9dbf73437 -accessToken 1rPuSgTkgUUOXMaGthhixd2ZEngLQ-H31CETUrEqtzM005f","communication_protocol_version":"1.5.0","com.unity.ml-agents_version":"2.0.1","scene_name":"WinScreen","end_time_seconds":"1714119320"}}
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@@ -29,13 +29,15 @@ public class TimeOfDay : MonoBehaviour
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RenderSettings.skybox = DaySkybox;
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DayLight.SetActive(true);
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skyboxMaterial = "Day";
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TellTime.text = "Selected time of day: \n" + skyboxMaterial;
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}
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public void ChangeToNightTime()
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{
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DayLight.SetActive(false);
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RenderSettings.skybox = NightSkybox;
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NightLight.SetActive(true);
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skyboxMaterial = "Night"; ;
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skyboxMaterial = "Night";
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TellTime.text = "Selected time of day: \n" + skyboxMaterial;
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}
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private void Awake()
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{
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@@ -44,8 +46,4 @@ public class TimeOfDay : MonoBehaviour
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DisableAllLights();
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ChangeToNightTime();
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}
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private void Update()
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{
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TellTime.text = "Selected time of day: \n" + skyboxMaterial;
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}
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}
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