Merge branch 'master' of git@ooftooft.net:Racesm.git
This commit is contained in:
@@ -19157,7 +19157,7 @@ PrefabInstance:
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propertyPath: checkpoints.Array.size
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@@ -19269,7 +19269,7 @@ PrefabInstance:
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propertyPath: maxStepsPerCheckpoint
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propertyPath: checkpoints.Array.size
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@@ -19473,7 +19473,7 @@ PrefabInstance:
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propertyPath: maxStepsPerCheckpoint
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propertyPath: checkpoints.Array.size
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@@ -19645,7 +19645,7 @@ PrefabInstance:
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propertyPath: maxStepsPerCheckpoint
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objectReference: {fileID: 0}
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propertyPath: checkpoints.Array.size
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@@ -19737,7 +19737,7 @@ PrefabInstance:
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propertyPath: maxStepsPerCheckpoint
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objectReference: {fileID: 0}
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propertyPath: checkpoints.Array.size
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@@ -20017,7 +20017,7 @@ PrefabInstance:
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propertyPath: maxStepsPerCheckpoint
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value: 1000
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objectReference: {fileID: 0}
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propertyPath: checkpoints.Array.size
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@@ -20509,7 +20509,7 @@ PrefabInstance:
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propertyPath: maxStepsPerCheckpoint
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objectReference: {fileID: 0}
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propertyPath: checkpoints.Array.size
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@@ -20617,7 +20617,7 @@ PrefabInstance:
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objectReference: {fileID: 0}
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propertyPath: maxStepsPerCheckpoint
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objectReference: {fileID: 0}
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propertyPath: checkpoints.Array.size
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@@ -3118,7 +3118,7 @@ PrefabInstance:
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propertyPath: maxStepsPerCheckpoint
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value: 2000
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value: 1000
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objectReference: {fileID: 0}
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propertyPath: checkpoints.Array.data[0]
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@@ -3198,7 +3198,7 @@ PrefabInstance:
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propertyPath: maxStepsPerCheckpoint
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objectReference: {fileID: 0}
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propertyPath: checkpoints.Array.data[0]
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@@ -3350,7 +3350,7 @@ PrefabInstance:
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objectReference: {fileID: 0}
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propertyPath: maxStepsPerCheckpoint
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value: 2000
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objectReference: {fileID: 0}
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propertyPath: checkpoints.Array.data[0]
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@@ -3502,7 +3502,7 @@ PrefabInstance:
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propertyPath: maxStepsPerCheckpoint
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value: 2000
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value: 1000
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objectReference: {fileID: 0}
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propertyPath: checkpoints.Array.data[0]
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@@ -3578,7 +3578,7 @@ PrefabInstance:
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objectReference: {fileID: 0}
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propertyPath: maxStepsPerCheckpoint
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value: 2000
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value: 1000
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objectReference: {fileID: 0}
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propertyPath: checkpoints.Array.data[0]
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@@ -3798,7 +3798,7 @@ PrefabInstance:
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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propertyPath: checkpoints.Array.data[0]
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@@ -4194,7 +4194,7 @@ PrefabInstance:
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objectReference: {fileID: 0}
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propertyPath: maxStepsPerCheckpoint
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objectReference: {fileID: 0}
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propertyPath: checkpoints.Array.data[0]
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@@ -4270,7 +4270,7 @@ PrefabInstance:
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objectReference: {fileID: 0}
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propertyPath: maxStepsPerCheckpoint
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propertyPath: checkpoints.Array.data[0]
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@@ -128,7 +128,7 @@ public class PlayerController : MonoBehaviour
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float checkpintDistance = distanceToCheckpoint(currentCheckpoint);
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if (checkpintDistance < 0.1f)
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if (checkpintDistance < 0.2f)
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{
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checkpointsCollected += 1;
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currentCheckpoint.GetComponent<Checkpoint>().isVisible = false;
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