Files
racesm/Assets/Scripts/Car Customization Camera.cs
2024-04-21 18:56:14 +02:00

30 lines
725 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CarCustomizationCamera : MonoBehaviour
{
new Transform transform;
public Transform car;
public float rotateSpeed;
public Vector3 startPosition;
public Quaternion startRotation;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
transform.LookAt(car);
transform.position += transform.right * Time.deltaTime * rotateSpeed;
}
private void OnEnable() {
transform = GetComponent<Transform>();
transform.position = startPosition;
transform.rotation = startRotation;
}
}