Mono path[0] = 'C:/Users/noahk/Desktop/BensonV3/Racesm_L_Data/Managed' Mono config path = 'C:/Users/noahk/Desktop/BensonV3/MonoBleedingEdge/etc' [Physics::Module] Initialized MultithreadedJobDispatcher with 15 workers. Initialize engine version: 2022.3.11f1 (d00248457e15) [Subsystems] Discovering subsystems at path C:/Users/noahk/Desktop/BensonV3/Racesm_L_Data/UnitySubsystems Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0; jobified=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.582 seconds - Finished resetting the current domain, in 0.003 seconds ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) Microsoft Media Foundation video decoding to texture disabled: graphics device is Null, only Direct3D 11 and Direct3D 12 (only on desktop) are supported for hardware-accelerated video decoding. ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? UnloadTime: 1.093400 ms Unable to save timers to file C:/Users/noahk/Desktop/BensonV3/Racesm_L_Data\ML-Agents\Timers\AI training_timers.json Setting up 8 worker threads for Enlighten.