mEgre
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11
Assets/Scripts/Game Manager.cs
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11
Assets/Scripts/Game Manager.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class CarData : MonoBehaviour
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{
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public GameObject playerCar;
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private void Awake() {
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DontDestroyOnLoad(gameObject);
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}
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}
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