diff --git a/Assets/Scenes/Map selector.unity b/Assets/Scenes/Map selector.unity index 75c77ce..34f674a 100644 --- a/Assets/Scenes/Map selector.unity +++ b/Assets/Scenes/Map selector.unity @@ -583,7 +583,7 @@ RectTransform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 287191329} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 @@ -592,7 +592,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 150, y: 120} + m_AnchoredPosition: {x: 150, y: 2.5} m_SizeDelta: {x: 250, y: 150} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &287191331 @@ -1092,7 +1092,7 @@ RectTransform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 521052946} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 @@ -1101,7 +1101,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -150, y: 120} + m_AnchoredPosition: {x: -150, y: 2.5} m_SizeDelta: {x: 250, y: 150} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &521052948 @@ -2838,8 +2838,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} - m_AnchoredPosition: {x: -610, y: 0} - m_SizeDelta: {x: -1320, y: -600} + m_AnchoredPosition: {x: -610, y: 117.499985} + m_SizeDelta: {x: -1320, y: -835} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1526088043 MonoBehaviour: