DNF-timer + next car button when finished
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|
||||||
- target: {fileID: 4615150776958234185, guid: dc3e6243ce610df4c845a9fa5df754a7, type: 3}
|
|
||||||
propertyPath: Cars.Array.size
|
|
||||||
value: 8
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 4615150776958234185, guid: dc3e6243ce610df4c845a9fa5df754a7, type: 3}
|
- target: {fileID: 4615150776958234185, guid: dc3e6243ce610df4c845a9fa5df754a7, type: 3}
|
||||||
propertyPath: Cars.Array.data[0]
|
propertyPath: Cars.Array.data[0]
|
||||||
value:
|
value:
|
||||||
@@ -6064,9 +5996,9 @@ PrefabInstance:
|
|||||||
value:
|
value:
|
||||||
objectReference: {fileID: 1373860105}
|
objectReference: {fileID: 1373860105}
|
||||||
- target: {fileID: 5365138393421743302, guid: dc3e6243ce610df4c845a9fa5df754a7, type: 3}
|
- target: {fileID: 5365138393421743302, guid: dc3e6243ce610df4c845a9fa5df754a7, type: 3}
|
||||||
propertyPath: lapAmount
|
propertyPath: DNFTime
|
||||||
value: 3
|
value:
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 2001879719}
|
||||||
- target: {fileID: 5365138393421743302, guid: dc3e6243ce610df4c845a9fa5df754a7, type: 3}
|
- target: {fileID: 5365138393421743302, guid: dc3e6243ce610df4c845a9fa5df754a7, type: 3}
|
||||||
propertyPath: startTime
|
propertyPath: startTime
|
||||||
value:
|
value:
|
||||||
@@ -6075,14 +6007,14 @@ PrefabInstance:
|
|||||||
propertyPath: lapCounter
|
propertyPath: lapCounter
|
||||||
value:
|
value:
|
||||||
objectReference: {fileID: 1885205886}
|
objectReference: {fileID: 1885205886}
|
||||||
|
- target: {fileID: 5365138393421743302, guid: dc3e6243ce610df4c845a9fa5df754a7, type: 3}
|
||||||
|
propertyPath: nextCarbtn
|
||||||
|
value:
|
||||||
|
objectReference: {fileID: 546571954}
|
||||||
- target: {fileID: 5365138393421743302, guid: dc3e6243ce610df4c845a9fa5df754a7, type: 3}
|
- target: {fileID: 5365138393421743302, guid: dc3e6243ce610df4c845a9fa5df754a7, type: 3}
|
||||||
propertyPath: timeCounter
|
propertyPath: timeCounter
|
||||||
value:
|
value:
|
||||||
objectReference: {fileID: 1986611068}
|
objectReference: {fileID: 1986611068}
|
||||||
- target: {fileID: 5365138393421743302, guid: dc3e6243ce610df4c845a9fa5df754a7, type: 3}
|
|
||||||
propertyPath: players.Array.size
|
|
||||||
value: 8
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 5365138393421743302, guid: dc3e6243ce610df4c845a9fa5df754a7, type: 3}
|
- target: {fileID: 5365138393421743302, guid: dc3e6243ce610df4c845a9fa5df754a7, type: 3}
|
||||||
propertyPath: players.Array.data[0]
|
propertyPath: players.Array.data[0]
|
||||||
value:
|
value:
|
||||||
@@ -6115,10 +6047,6 @@ PrefabInstance:
|
|||||||
propertyPath: players.Array.data[7]
|
propertyPath: players.Array.data[7]
|
||||||
value:
|
value:
|
||||||
objectReference: {fileID: 1373860105}
|
objectReference: {fileID: 1373860105}
|
||||||
- target: {fileID: 5365138393421743302, guid: dc3e6243ce610df4c845a9fa5df754a7, type: 3}
|
|
||||||
propertyPath: checkpoints.Array.size
|
|
||||||
value: 16
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 5365138393421743302, guid: dc3e6243ce610df4c845a9fa5df754a7, type: 3}
|
- target: {fileID: 5365138393421743302, guid: dc3e6243ce610df4c845a9fa5df754a7, type: 3}
|
||||||
propertyPath: checkpoints.Array.data[0]
|
propertyPath: checkpoints.Array.data[0]
|
||||||
value:
|
value:
|
||||||
@@ -6191,10 +6119,6 @@ PrefabInstance:
|
|||||||
propertyPath: PlayerCar
|
propertyPath: PlayerCar
|
||||||
value:
|
value:
|
||||||
objectReference: {fileID: 1373860110}
|
objectReference: {fileID: 1373860110}
|
||||||
- target: {fileID: 5539949921570205737, guid: dc3e6243ce610df4c845a9fa5df754a7, type: 3}
|
|
||||||
propertyPath: cars.Array.size
|
|
||||||
value: 8
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 5539949921570205737, guid: dc3e6243ce610df4c845a9fa5df754a7, type: 3}
|
- target: {fileID: 5539949921570205737, guid: dc3e6243ce610df4c845a9fa5df754a7, type: 3}
|
||||||
propertyPath: cars.Array.data[0]
|
propertyPath: cars.Array.data[0]
|
||||||
value:
|
value:
|
||||||
|
|||||||
@@ -17,58 +17,55 @@ public class GameController :MonoBehaviour
|
|||||||
public static bool RaceIsStarted { get { return true; } }
|
public static bool RaceIsStarted { get { return true; } }
|
||||||
public static bool RaceIsEnded { get { return false; } }
|
public static bool RaceIsEnded { get { return false; } }
|
||||||
|
|
||||||
//PlayerController m_PlayerCar;
|
public TextMeshPro speedometer;
|
||||||
//List<PlayerController> Cars = new List<PlayerController>();
|
|
||||||
public List<GameObject> cars;
|
public List<GameObject> cars;
|
||||||
int CurrentCarIndex = 0;
|
int CurrentCarIndex = 0;
|
||||||
|
|
||||||
protected virtual void Awake ()
|
|
||||||
|
private List<string> finished;
|
||||||
|
|
||||||
|
void Start()
|
||||||
{
|
{
|
||||||
|
finished=gameObject.GetComponent<GameManager>().playersFinished;
|
||||||
Instance = this;
|
|
||||||
|
|
||||||
// foreach (var car in cars)
|
if (speedometer == null)
|
||||||
// {
|
{
|
||||||
// var userControl = car.GetComponent<PlayerController>();
|
speedometer = new TextMeshPro();
|
||||||
// var audioListener = car.GetComponent<AudioListener>();
|
}
|
||||||
|
if (carRB == null)
|
||||||
// if (userControl == null)
|
{
|
||||||
// {
|
carRB = GetComponent<Rigidbody>();
|
||||||
// userControl = car.gameObject.AddComponent<PlayerController> ();
|
}
|
||||||
// }
|
|
||||||
|
|
||||||
// if (audioListener == null)
|
|
||||||
// {
|
|
||||||
// audioListener = car.gameObject.AddComponent<AudioListener> ();
|
|
||||||
// }
|
|
||||||
|
|
||||||
// userControl.enabled = false;
|
|
||||||
// audioListener.enabled = false;
|
|
||||||
// }
|
|
||||||
|
|
||||||
|
|
||||||
// cars[CurrentCarIndex].GetComponent<PlayerController>().enabled = true;
|
|
||||||
// cars[CurrentCarIndex].GetComponent<AudioListener>().enabled = true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Update ()
|
public void Update ()
|
||||||
{
|
{
|
||||||
|
|
||||||
if (Input.GetKeyDown (NextCarKey))
|
if (Input.GetKeyDown (NextCarKey))
|
||||||
{
|
{
|
||||||
NextCar ();
|
NextCar ();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
carVel = (math.abs(carRB.velocity.x) + math.abs(carRB.velocity.y) + math.abs(carRB.velocity.z))*5;
|
||||||
|
//print(carVel);
|
||||||
|
speedometer.SetText(carVel.ToString());
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void NextCar ()
|
public void NextCar()
|
||||||
{
|
{
|
||||||
// cars[CurrentCarIndex].GetComponent<PlayerController> ().enabled = false;
|
for (int i = 0; i < cars.Count; i++)
|
||||||
// cars[CurrentCarIndex].GetComponent<AudioListener> ().enabled = false;
|
{
|
||||||
|
if (finished.Contains(cars[i].name))
|
||||||
|
{
|
||||||
|
cars.Remove(cars[i]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
CurrentCarIndex = LoopClamp (CurrentCarIndex + 1, 0, cars.Count);
|
CurrentCarIndex = LoopClamp (CurrentCarIndex + 1, 0, cars.Count);
|
||||||
|
|
||||||
// cars[CurrentCarIndex].GetComponent<PlayerController>().enabled = true;
|
|
||||||
// cars[CurrentCarIndex].GetComponent<AudioListener>().enabled = true;
|
|
||||||
|
|
||||||
PlayerCar = cars[CurrentCarIndex];
|
PlayerCar = cars[CurrentCarIndex];
|
||||||
|
|
||||||
@@ -90,4 +87,6 @@ public class GameController :MonoBehaviour
|
|||||||
}
|
}
|
||||||
return value;
|
return value;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -8,6 +8,7 @@ using UnityEditor.SearchService;
|
|||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.SceneManagement;
|
using UnityEngine.SceneManagement;
|
||||||
|
|
||||||
|
|
||||||
public class GameManager : MonoBehaviour
|
public class GameManager : MonoBehaviour
|
||||||
{
|
{
|
||||||
public int lapAmount;
|
public int lapAmount;
|
||||||
@@ -20,6 +21,9 @@ public class GameManager : MonoBehaviour
|
|||||||
public TextMeshProUGUI lapCounter;
|
public TextMeshProUGUI lapCounter;
|
||||||
public TextMeshProUGUI timeCounter;
|
public TextMeshProUGUI timeCounter;
|
||||||
public TextMeshProUGUI startTime;
|
public TextMeshProUGUI startTime;
|
||||||
|
public TextMeshProUGUI DNFTime;
|
||||||
|
public TextMeshProUGUI speedometer;
|
||||||
|
public GameObject nextCarbtn;
|
||||||
float DNFTimer = 0;
|
float DNFTimer = 0;
|
||||||
private bool hasCountedDown = false;
|
private bool hasCountedDown = false;
|
||||||
void Start()
|
void Start()
|
||||||
@@ -51,6 +55,10 @@ public class GameManager : MonoBehaviour
|
|||||||
StartGame();
|
StartGame();
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
for (int i = 0; i < players.Count(); i++)
|
for (int i = 0; i < players.Count(); i++)
|
||||||
{
|
{
|
||||||
GameObject player = players[i];
|
GameObject player = players[i];
|
||||||
@@ -86,6 +94,10 @@ public class GameManager : MonoBehaviour
|
|||||||
{
|
{
|
||||||
int checkpointsCollected = player.GetComponent<PlayerController>().checkpointsCollected;
|
int checkpointsCollected = player.GetComponent<PlayerController>().checkpointsCollected;
|
||||||
|
|
||||||
|
carRB = player.GetComponent<RigidBody>();
|
||||||
|
carVel = (math.abs(carRB.velocity.x) + math.abs(carRB.velocity.y) + math.abs(carRB.velocity.z))*5;
|
||||||
|
speedometer.SetText(carVel.ToString());
|
||||||
|
|
||||||
if (checkpointsCollected == checkpoints.Count())
|
if (checkpointsCollected == checkpoints.Count())
|
||||||
{
|
{
|
||||||
player.GetComponent<PlayerController>().checkpointsCollected = 0;
|
player.GetComponent<PlayerController>().checkpointsCollected = 0;
|
||||||
@@ -96,18 +108,7 @@ public class GameManager : MonoBehaviour
|
|||||||
lapCounter.text = "Lap count: " + playerLaps[i] + "/" + lapAmount;
|
lapCounter.text = "Lap count: " + playerLaps[i] + "/" + lapAmount;
|
||||||
}
|
}
|
||||||
|
|
||||||
string strTimes =playerTimes[i].ToString();
|
timeCounter.text = "Time: " + (Mathf.Round(playerTimes[i]*1000)/1000).ToString();
|
||||||
|
|
||||||
int seconds = (int)MathF.Floor(playerTimes[i]);
|
|
||||||
int seperator = strTimes.IndexOf(",");
|
|
||||||
string miliseconds;
|
|
||||||
|
|
||||||
if (strTimes.Length < seperator + 4)
|
|
||||||
miliseconds = ",000";
|
|
||||||
else
|
|
||||||
miliseconds = strTimes.Substring(seperator, 4);
|
|
||||||
|
|
||||||
timeCounter.text = "Time: " + seconds + miliseconds;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (playerLaps[i] > lapAmount)
|
if (playerLaps[i] > lapAmount)
|
||||||
@@ -120,6 +121,7 @@ public class GameManager : MonoBehaviour
|
|||||||
else
|
else
|
||||||
playersFinished.Add(player.name + " (player)");
|
playersFinished.Add(player.name + " (player)");
|
||||||
player.GetComponent<PlayerController>().enabled = false;
|
player.GetComponent<PlayerController>().enabled = false;
|
||||||
|
nextCarbtn.SetActive(true);
|
||||||
|
|
||||||
playerTimesStr[i] = playerTimes[i].ToString();
|
playerTimesStr[i] = playerTimes[i].ToString();
|
||||||
}
|
}
|
||||||
@@ -131,6 +133,7 @@ public class GameManager : MonoBehaviour
|
|||||||
if (playersFinished.Count() > 0)
|
if (playersFinished.Count() > 0)
|
||||||
{
|
{
|
||||||
DNFTimer += Time.deltaTime;
|
DNFTimer += Time.deltaTime;
|
||||||
|
DNFTime.text = "DNF timer: "+(Mathf.Round(60-DNFTimer)).ToString();
|
||||||
}
|
}
|
||||||
|
|
||||||
// race finished
|
// race finished
|
||||||
|
|||||||
Reference in New Issue
Block a user