BensonV4.1 has been trained
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@@ -192,6 +192,10 @@ public class AgentControllerV4 : Agent
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return angle;
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}
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private void OnTriggerEnter(Collider other) {
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}
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// // punishment for hitting a wall
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// private void OnCollisionEnter(Collision other) {
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// if (other.gameObject.tag == "Wall")
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