diff --git a/Assets/Scripts/PlayerController.cs b/Assets/Scripts/PlayerController.cs index 6ecce39..c0bfde9 100644 --- a/Assets/Scripts/PlayerController.cs +++ b/Assets/Scripts/PlayerController.cs @@ -128,7 +128,7 @@ public class PlayerController : MonoBehaviour float checkpintDistance = distanceToCheckpoint(currentCheckpoint); - if (checkpintDistance < 0.1f) + if (checkpintDistance < 0.2f) { checkpointsCollected += 1; currentCheckpoint.GetComponent().isVisible = false;