fix errors
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@@ -2666,6 +2666,140 @@ Transform:
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--- !u!1001 &1268455578
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@@ -5900,9 +6034,17 @@ PrefabInstance:
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--- !u!224 &4459975215774235059 stripped
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--- !u!1001 &8684226825208193988
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@@ -6011,6 +6153,10 @@ PrefabInstance:
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propertyPath: nextCarbtn
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value:
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objectReference: {fileID: 546571954}
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- target: {fileID: 5365138393421743302, guid: dc3e6243ce610df4c845a9fa5df754a7, type: 3}
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propertyPath: speedometer
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value:
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propertyPath: timeCounter
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value:
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@@ -17,8 +17,6 @@ public class GameController :MonoBehaviour
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public static bool RaceIsStarted { get { return true; } }
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public static bool RaceIsEnded { get { return false; } }
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public TextMeshPro speedometer;
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public List<GameObject> cars;
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int CurrentCarIndex = 0;
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@@ -29,14 +27,7 @@ public class GameController :MonoBehaviour
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{
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finished=gameObject.GetComponent<GameManager>().playersFinished;
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if (speedometer == null)
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{
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speedometer = new TextMeshPro();
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}
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if (carRB == null)
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{
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carRB = GetComponent<Rigidbody>();
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}
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}
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public void Update ()
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@@ -47,9 +38,7 @@ public class GameController :MonoBehaviour
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NextCar ();
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}
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carVel = (math.abs(carRB.velocity.x) + math.abs(carRB.velocity.y) + math.abs(carRB.velocity.z))*5;
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//print(carVel);
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speedometer.SetText(carVel.ToString());
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}
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@@ -26,6 +26,8 @@ public class GameManager : MonoBehaviour
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public GameObject nextCarbtn;
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float DNFTimer = 0;
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private bool hasCountedDown = false;
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private Rigidbody carRB;
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void Start()
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{
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AudioSource backgroundMusic = GameObject.Find("Car Data").GetComponent<AudioSource>();
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@@ -96,9 +98,8 @@ public class GameManager : MonoBehaviour
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else
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{
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int checkpointsCollected = player.GetComponent<PlayerController>().checkpointsCollected;
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carRB = player.GetComponent<RigidBody>();
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carVel = (math.abs(carRB.velocity.x) + math.abs(carRB.velocity.y) + math.abs(carRB.velocity.z))*5;
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carRB = player.GetComponent<Rigidbody>();
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var carVel = (Mathf.Abs(carRB.velocity.x) + Mathf.Abs(carRB.velocity.y) + Mathf.Abs(carRB.velocity.z))*5;
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speedometer.SetText(carVel.ToString());
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if (checkpointsCollected == checkpoints.Count())
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