fix
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@@ -123,10 +123,11 @@ public class GameManager : MonoBehaviour
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player.GetComponent<AgentController>().enabled = false;
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}
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else
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{
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playersFinished.Add(player.name + " (player)");
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player.GetComponent<PlayerController>().enabled = false;
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nextCarbtn.SetActive(true);
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}
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playerTimesStr[i] = playerTimes[i].ToString();
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}
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}
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