Hotrod cooking
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268
MLAgents/results/HotrodTrack2/run_logs/Player-0.log
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268
MLAgents/results/HotrodTrack2/run_logs/Player-0.log
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Mono path[0] = 'c:/Users/Noah/Desktop/Hotrod Track2 Part2/Racesm_L_Data/Managed'
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Mono config path = 'c:/Users/Noah/Desktop/Hotrod Track2 Part2/MonoBleedingEdge/etc'
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[Physics::Module] Initialized MultithreadedJobDispatcher with 7 workers.
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Initialize engine version: 2022.3.11f1 (d00248457e15)
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[Subsystems] Discovering subsystems at path c:/Users/Noah/Desktop/Hotrod Track2 Part2/Racesm_L_Data/UnitySubsystems
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Forcing GfxDevice: Null
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GfxDevice: creating device client; threaded=0; jobified=0
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NullGfxDevice:
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Version: NULL 1.0 [1.0]
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Renderer: Null Device
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Vendor: Unity Technologies
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.154 seconds
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- Finished resetting the current domain, in 0.002 seconds
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ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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Microsoft Media Foundation video decoding to texture disabled: graphics device is Null, only Direct3D 11 and Direct3D 12 (only on desktop) are supported for hardware-accelerated video decoding.
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ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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WARNING: Shader Unsupported: 'Standard' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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WARNING: Shader Unsupported: 'Standard' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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UnloadTime: 0.542400 ms
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Setting up 4 worker threads for Enlighten.
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Memory Statistics:
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[ALLOC_TEMP_TLS] TLS Allocator
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StackAllocators :
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[ALLOC_TEMP_MAIN]
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Current Block Size 4.0 MB
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Peak Allocated Bytes 2.1 MB
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Overflow Count 0
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[ALLOC_TEMP_Background Job.worker 4]
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Peak Allocated Bytes 54 B
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Overflow Count 0
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[ALLOC_TEMP_Loading.PreloadManager]
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Initial Block Size 256.0 KB
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Current Block Size 32.0 KB
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[ALLOC_TEMP_Background Job.worker 12]
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[ALLOC_TEMP_Background Job.worker 2]
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Initial Block Size 32.0 KB
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Current Block Size 32.0 KB
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[ALLOC_TEMP_AssetGarbageCollectorHelper] x 7
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