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+ playerTimes[i] += Time.deltaTime; bool isAI = true; if (player.GetComponent().enabled) @@ -70,7 +80,10 @@ public class GameManager : MonoBehaviour { player.GetComponent().checkpointsCollected = 0; playerLaps[i] += 1; + lapCounter.text = "Lap count: " + playerLaps[i]; } + + timeCounter.text = playerTimes[i].ToString(); } if (playerLaps[i] > lapAmount) @@ -84,8 +97,7 @@ public class GameManager : MonoBehaviour playersFinished.Add(player.name + " (player)"); player.GetComponent().enabled = false; - float time = Random.Range(15f, 40f); - playerTimes.Add(time.ToString()); + playerTimesStr[i] = playerTimes[i].ToString(); } } diff --git a/Assets/Scripts/LapTimer.cs b/Assets/Scripts/LapTimer.cs index 054ea6f..72d7e7a 100644 --- a/Assets/Scripts/LapTimer.cs +++ b/Assets/Scripts/LapTimer.cs @@ -4,29 +4,28 @@ using UnityEngine; public class LapTimer : MonoBehaviour { - public float time = 0; - private bool startTime = false; + // public List times; + // private bool startTime = false; - private void OnTriggerEnter(Collider other) { + // private void OnTriggerEnter(Collider other) { - if (startTime) - { - startTime = false; - print(time); - } else { - startTime = true; - time=0; - } + // if (startTime) + // { + // startTime = false; + // print(time); + // } else { + // startTime = true; + // } - } + // } - void FixedUpdate() - { + // void FixedUpdate() + // { - time +=1; + // time +=1; - } + // } } diff --git a/Assets/SkyboxSaver.cs b/Assets/Scripts/SkyboxSaver.cs similarity index 100% rename from Assets/SkyboxSaver.cs rename to Assets/Scripts/SkyboxSaver.cs diff --git a/Assets/SkyboxSaver.cs.meta b/Assets/Scripts/SkyboxSaver.cs.meta similarity index 100% rename from Assets/SkyboxSaver.cs.meta rename to Assets/Scripts/SkyboxSaver.cs.meta