Merge branch 'master' of git@ooftooft.net:Racesm.git
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propertyPath: m_LocalRotation.w
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propertyPath: m_LocalRotation.w
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||||||
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|||||||
File diff suppressed because it is too large
Load Diff
@@ -2,19 +2,56 @@ using System.Collections;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.SceneManagement;
|
using UnityEngine.SceneManagement;
|
||||||
|
using Unity.Mathematics;
|
||||||
|
|
||||||
public class MapSelectorScript : MonoBehaviour
|
public class MapSelectorScript : MonoBehaviour
|
||||||
{
|
{
|
||||||
|
public GameObject[] Maps;
|
||||||
|
GameObject currentMap;
|
||||||
|
quaternion currentRotation;
|
||||||
|
public GameObject CameraRotator;
|
||||||
public int scene;
|
public int scene;
|
||||||
public void change_to_track2(){
|
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
DisableAllMaps();
|
||||||
|
SelectMap(0);
|
||||||
|
}
|
||||||
|
private void FixedUpdate()
|
||||||
|
{
|
||||||
|
CameraRotator.transform.eulerAngles += Vector3.up * 0.7f;
|
||||||
|
}
|
||||||
|
|
||||||
|
void DisableAllMaps()
|
||||||
|
{
|
||||||
|
foreach (GameObject map in Maps)
|
||||||
|
{
|
||||||
|
map.SetActive(false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void SelectMap(int index)
|
||||||
|
{
|
||||||
|
DisableAllMaps();
|
||||||
|
|
||||||
|
currentMap = Maps[index];
|
||||||
|
currentMap.SetActive(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ChangeToTrack2()
|
||||||
|
{
|
||||||
scene = 2;
|
scene = 2;
|
||||||
|
SelectMap(0);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void change_to_track3(){
|
public void ChangeToTrack3()
|
||||||
|
{
|
||||||
scene = 3;
|
scene = 3;
|
||||||
|
SelectMap(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void selectMap(){
|
public void SelectMapAndLoadScene()
|
||||||
|
{
|
||||||
SceneManager.LoadScene(scene);
|
SceneManager.LoadScene(scene);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
19
Assets/Scripts/map selector script/VisualizeMap.cs
Normal file
19
Assets/Scripts/map selector script/VisualizeMap.cs
Normal file
@@ -0,0 +1,19 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using Unity.Mathematics;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class VisualizeMap : MonoBehaviour
|
||||||
|
{
|
||||||
|
// Start is called before the first frame update
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
11
Assets/Scripts/map selector script/VisualizeMap.cs.meta
Normal file
11
Assets/Scripts/map selector script/VisualizeMap.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
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|
fileFormatVersion: 2
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|
guid: ac4187952aaaa8b488bdebaae221db71
|
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|
MonoImporter:
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|
externalObjects: {}
|
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|
serializedVersion: 2
|
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|
defaultReferences: []
|
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|
executionOrder: 0
|
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|
icon: {instanceID: 0}
|
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|
userData:
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|
assetBundleName:
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|
assetBundleVariant:
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Reference in New Issue
Block a user