extra assets + decoration
This commit is contained in:
10
Assets/Imported Assets/BOXOPHOBIC.meta
Normal file
10
Assets/Imported Assets/BOXOPHOBIC.meta
Normal file
@@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5246d9086ae16c04f9cb0b43c7cb7ba4
|
||||
folderAsset: yes
|
||||
timeCreated: 1568799310
|
||||
licenseType: Store
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 06fe4632bd09e57468b68c174e122233
|
||||
folderAsset: yes
|
||||
timeCreated: 1568799310
|
||||
licenseType: Store
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 18556335e32be764885bcf0a6824be6d
|
||||
folderAsset: yes
|
||||
timeCreated: 1568799992
|
||||
licenseType: Store
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ddf355b9eb6a03a4dbd8990fd7311be1
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,18 @@
|
||||
{
|
||||
"name": "Boxophobic.SkyboxCubemapExtended.Editor",
|
||||
"references": [
|
||||
"GUID:10f1dd4cfd6afb54da274d7d818bd8f6",
|
||||
"GUID:825ad574da7360d4e8aea558f272972e"
|
||||
],
|
||||
"optionalUnityReferences": [],
|
||||
"includePlatforms": [
|
||||
"Editor"
|
||||
],
|
||||
"excludePlatforms": [],
|
||||
"allowUnsafeCode": false,
|
||||
"overrideReferences": false,
|
||||
"precompiledReferences": [],
|
||||
"autoReferenced": true,
|
||||
"defineConstraints": [],
|
||||
"versionDefines": []
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 29bc400970c5066438cbde7676418b75
|
||||
AssemblyDefinitionImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,108 @@
|
||||
// Cristian Pop - https://boxophobic.com/
|
||||
|
||||
using UnityEngine;
|
||||
using UnityEditor;
|
||||
using Boxophobic.StyledGUI;
|
||||
using Boxophobic.Utils;
|
||||
|
||||
public class SkyboxExtendedHub : EditorWindow
|
||||
{
|
||||
string assetFolder = "Assets/BOXOPHOBIC/Atmospheric Height Fog";
|
||||
|
||||
int assetVersion;
|
||||
string bannerVersion;
|
||||
|
||||
Color bannerColor;
|
||||
string bannerText;
|
||||
static SkyboxExtendedHub window;
|
||||
|
||||
[MenuItem("Window/BOXOPHOBIC/Skybox Cubemap Extended/Hub", false, 1070)]
|
||||
public static void ShowWindow()
|
||||
{
|
||||
window = GetWindow<SkyboxExtendedHub>(false, "Skybox Cubemap Extended", true);
|
||||
window.minSize = new Vector2(300, 200);
|
||||
}
|
||||
|
||||
void OnEnable()
|
||||
{
|
||||
//Safer search, there might be many user folders
|
||||
string[] searchFolders;
|
||||
|
||||
searchFolders = AssetDatabase.FindAssets("Skybox Cubemap Extended");
|
||||
|
||||
for (int i = 0; i < searchFolders.Length; i++)
|
||||
{
|
||||
if (AssetDatabase.GUIDToAssetPath(searchFolders[i]).EndsWith("Skybox Cubemap Extended.pdf"))
|
||||
{
|
||||
assetFolder = AssetDatabase.GUIDToAssetPath(searchFolders[i]);
|
||||
assetFolder = assetFolder.Replace("/Skybox Cubemap Extended.pdf", "");
|
||||
}
|
||||
}
|
||||
|
||||
assetVersion = SettingsUtils.LoadSettingsData(assetFolder + "/Core/Editor/Version.asset", -99);
|
||||
bannerVersion = assetVersion.ToString();
|
||||
bannerVersion = bannerVersion.Insert(1, ".");
|
||||
bannerVersion = bannerVersion.Insert(3, ".");
|
||||
|
||||
bannerColor = new Color(0.95f, 0.61f, 0.46f);
|
||||
bannerText = "Skybox Cubemap Extended " + bannerVersion;
|
||||
}
|
||||
|
||||
void OnGUI()
|
||||
{
|
||||
DrawToolbar();
|
||||
StyledGUI.DrawWindowBanner(bannerColor, bannerText);
|
||||
|
||||
GUILayout.BeginHorizontal();
|
||||
GUILayout.Space(15);
|
||||
|
||||
EditorGUILayout.HelpBox("The included shader is compatible by default with Standard and Universal Render Pipelines!", MessageType.Info, true);
|
||||
|
||||
GUILayout.Space(13);
|
||||
GUILayout.EndHorizontal();
|
||||
}
|
||||
|
||||
void DrawToolbar()
|
||||
{
|
||||
var GUI_TOOLBAR_EDITOR_WIDTH = this.position.width / 4.0f + 1;
|
||||
|
||||
var styledToolbar = new GUIStyle(EditorStyles.toolbarButton)
|
||||
{
|
||||
alignment = TextAnchor.MiddleCenter,
|
||||
fontStyle = FontStyle.Normal,
|
||||
fontSize = 11,
|
||||
};
|
||||
|
||||
GUILayout.Space(1);
|
||||
GUILayout.BeginHorizontal();
|
||||
|
||||
if (GUILayout.Button("Discord Server", styledToolbar, GUILayout.Width(GUI_TOOLBAR_EDITOR_WIDTH)))
|
||||
{
|
||||
Application.OpenURL("https://discord.com/invite/znxuXET");
|
||||
}
|
||||
GUILayout.Space(-1);
|
||||
|
||||
if (GUILayout.Button("Documentation", styledToolbar, GUILayout.Width(GUI_TOOLBAR_EDITOR_WIDTH)))
|
||||
{
|
||||
Application.OpenURL("https://docs.google.com/document/d/1ughK58Aveoet6hpdfYxY5rzkOcIkjEoR0VdN2AhngSc/edit#heading=h.gqix7il7wlwd");
|
||||
}
|
||||
GUILayout.Space(-1);
|
||||
|
||||
if (GUILayout.Button("Changelog", styledToolbar, GUILayout.Width(GUI_TOOLBAR_EDITOR_WIDTH)))
|
||||
{
|
||||
Application.OpenURL("https://docs.google.com/document/d/1ughK58Aveoet6hpdfYxY5rzkOcIkjEoR0VdN2AhngSc/edit#heading=h.1rbujejuzjce");
|
||||
}
|
||||
GUILayout.Space(-1);
|
||||
|
||||
if (GUILayout.Button("Write A Review", styledToolbar, GUILayout.Width(GUI_TOOLBAR_EDITOR_WIDTH)))
|
||||
{
|
||||
Application.OpenURL("https://assetstore.unity.com/packages/vfx/shaders/free-skybox-extended-shader-107400#reviews");
|
||||
}
|
||||
GUILayout.Space(-1);
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
GUILayout.Space(4);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 749c07eaa2f91bc4f81ccd7adddcb723
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,42 @@
|
||||
//Cristian Pop - https://boxophobic.com/
|
||||
|
||||
using UnityEngine;
|
||||
using UnityEditor;
|
||||
using System.Collections.Generic;
|
||||
|
||||
public class SkyboxExtendedShaderGUI : ShaderGUI
|
||||
{
|
||||
public override void OnGUI(MaterialEditor materialEditor, MaterialProperty[] props)
|
||||
{
|
||||
//base.OnGUI(materialEditor, props);
|
||||
|
||||
var material0 = materialEditor.target as Material;
|
||||
|
||||
DrawDynamicInspector(material0, materialEditor, props);
|
||||
}
|
||||
|
||||
void DrawDynamicInspector(Material material, MaterialEditor materialEditor, MaterialProperty[] props)
|
||||
{
|
||||
var customPropsList = new List<MaterialProperty>();
|
||||
|
||||
for (int i = 0; i < props.Length; i++)
|
||||
{
|
||||
var prop = props[i];
|
||||
|
||||
if (prop.flags == MaterialProperty.PropFlags.HideInInspector)
|
||||
continue;
|
||||
|
||||
customPropsList.Add(prop);
|
||||
}
|
||||
|
||||
//Draw Custom GUI
|
||||
for (int i = 0; i < customPropsList.Count; i++)
|
||||
{
|
||||
var prop = customPropsList[i];
|
||||
|
||||
materialEditor.ShaderProperty(prop, prop.displayName);
|
||||
}
|
||||
|
||||
GUILayout.Space(10);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 39b7f3695c062924983675fcef51f7f8
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,37 @@
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
public static class SkyboxExtendedWindows
|
||||
{
|
||||
[MenuItem("Window/BOXOPHOBIC/Skybox Cubemap Extended/Publisher Page", false, 8000)]
|
||||
public static void MoreAssets()
|
||||
{
|
||||
Application.OpenURL("https://assetstore.unity.com/publishers/20529");
|
||||
}
|
||||
|
||||
[MenuItem("Window/BOXOPHOBIC/Skybox Cubemap Extended/Discord Server", false, 8001)]
|
||||
public static void Discord()
|
||||
{
|
||||
Application.OpenURL("https://discord.com/invite/znxuXET");
|
||||
}
|
||||
|
||||
[MenuItem("Window/BOXOPHOBIC/Skybox Cubemap Extended/Documentation", false, 8002)]
|
||||
public static void Documentation()
|
||||
{
|
||||
Application.OpenURL("https://docs.google.com/document/d/1ughK58Aveoet6hpdfYxY5rzkOcIkjEoR0VdN2AhngSc/edit#heading=h.gqix7il7wlwd");
|
||||
}
|
||||
|
||||
[MenuItem("Window/BOXOPHOBIC/Skybox Cubemap Extended/Changelog", false, 8003)]
|
||||
public static void Changelog()
|
||||
{
|
||||
Application.OpenURL("https://docs.google.com/document/d/1ughK58Aveoet6hpdfYxY5rzkOcIkjEoR0VdN2AhngSc/edit#heading=h.1rbujejuzjce");
|
||||
}
|
||||
|
||||
[MenuItem("Window/BOXOPHOBIC/Skybox Cubemap Extended/Write A Review", false, 9999)]
|
||||
public static void WriteAReview()
|
||||
{
|
||||
Application.OpenURL("https://assetstore.unity.com/packages/vfx/shaders/free-skybox-extended-shader-107400#reviews");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7c986bd7ffe2fa34a857eb813db03d77
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,15 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 93308045fbb3c5e42ba5ccb66d848632, type: 3}
|
||||
m_Name: Version
|
||||
m_EditorClassIdentifier:
|
||||
data: 200
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: cb530898cc05d744da0941d6160f7b92
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7f2ce50d7f6bdaa4c9b0717b74137465
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,41 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 78b2425a2284af743826c689403a4924, type: 3}
|
||||
m_Name: Compute Rotation Y
|
||||
m_EditorClassIdentifier:
|
||||
m_functionInfo: "// Made with Amplify Shader Editor\n// Available at the Unity Asset
|
||||
Store - http://u3d.as/y3X \n/*ASEBEGIN\nVersion=18101\n1927;7;1906;1014;1344.35;48.9646;1;True;False\nNode;AmplifyShaderEditor.SimpleAddOpNode;71;0,128;Inherit;False;3;3;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;2;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.FunctionInput;38;-896,-1024;Inherit;False;Vertex
|
||||
Pos;3;0;False;1;0;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.GetLocalVarNode;83;-896,-256;Inherit;False;40;VertexPos;1;0;OBJECT;0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.DynamicAppendNode;74;-384,-512;Inherit;False;FLOAT3;4;0;FLOAT;0;False;1;FLOAT;0;False;2;FLOAT;0;False;3;FLOAT;0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.GetLocalVarNode;54;-896,256;Inherit;False;82;VertexPosOtherAxis;1;0;OBJECT;0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.GetLocalVarNode;57;-896,352;Inherit;False;44;Angle;1;0;OBJECT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.RegisterLocalVarNode;82;-128,-256;Float;False;VertexPosOtherAxis;-1;True;1;0;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.RegisterLocalVarNode;50;-128,-512;Float;False;VertexPosRotationAxis;-1;True;1;0;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.RegisterLocalVarNode;40;-512,-1024;Half;False;VertexPos;-1;True;1;0;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.GetLocalVarNode;70;-896,128;Inherit;False;50;VertexPosRotationAxis;1;0;OBJECT;0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.RegisterLocalVarNode;44;-512,-1152;Half;False;Angle;-1;True;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.FunctionInput;43;-896,-1152;Inherit;False;Angle;1;1;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.GetLocalVarNode;58;-896,672;Inherit;False;82;VertexPosOtherAxis;1;0;OBJECT;0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.BreakToComponentsNode;84;-640,-256;Inherit;False;FLOAT3;1;0;FLOAT3;0,0,0;False;16;FLOAT;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4;FLOAT;5;FLOAT;6;FLOAT;7;FLOAT;8;FLOAT;9;FLOAT;10;FLOAT;11;FLOAT;12;FLOAT;13;FLOAT;14;FLOAT;15\nNode;AmplifyShaderEditor.CosOpNode;56;-384,352;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SinOpNode;64;-384,752;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.Vector3Node;85;-896,512;Inherit;False;Constant;_Vector0;Vector
|
||||
0;0;0;Create;True;0;0;False;0;False;0,1,0;0,0,0;0;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.GetLocalVarNode;63;-896,752;Inherit;False;44;Angle;1;0;OBJECT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.GetLocalVarNode;49;-896,-512;Inherit;False;40;VertexPos;1;0;OBJECT;0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode;55;-256,256;Inherit;False;2;2;0;FLOAT3;0,0,0;False;1;FLOAT;0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.DynamicAppendNode;81;-384,-256;Inherit;False;FLOAT3;4;0;FLOAT;0;False;1;FLOAT;0;False;2;FLOAT;0;False;3;FLOAT;0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.BreakToComponentsNode;86;-640,-512;Inherit;False;FLOAT3;1;0;FLOAT3;0,0,0;False;16;FLOAT;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4;FLOAT;5;FLOAT;6;FLOAT;7;FLOAT;8;FLOAT;9;FLOAT;10;FLOAT;11;FLOAT;12;FLOAT;13;FLOAT;14;FLOAT;15\nNode;AmplifyShaderEditor.CrossProductOpNode;69;-512,512;Inherit;False;2;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode;61;-256,512;Inherit;False;2;2;0;FLOAT3;0,0,0;False;1;FLOAT;0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.FunctionOutput;19;256,128;Inherit;False;True;-1;;0;False;1;0;FLOAT3;0,1,1;False;1;FLOAT3;0\nWireConnection;71;0;70;0\nWireConnection;71;1;55;0\nWireConnection;71;2;61;0\nWireConnection;74;1;86;1\nWireConnection;82;0;81;0\nWireConnection;50;0;74;0\nWireConnection;40;0;38;0\nWireConnection;44;0;43;0\nWireConnection;84;0;83;0\nWireConnection;56;0;57;0\nWireConnection;64;0;63;0\nWireConnection;55;0;54;0\nWireConnection;55;1;56;0\nWireConnection;81;0;84;0\nWireConnection;81;2;84;2\nWireConnection;86;0;49;0\nWireConnection;69;0;85;0\nWireConnection;69;1;58;0\nWireConnection;61;0;69;0\nWireConnection;61;1;64;0\nWireConnection;19;0;71;0\nASEEND*/\n//CHKSM=1A6275775035F95A0C9D68F3F00C78326017E145"
|
||||
m_functionName:
|
||||
m_description:
|
||||
m_additionalIncludes:
|
||||
m_additionalIncludes: []
|
||||
m_outsideIncludes: []
|
||||
m_additionalPragmas:
|
||||
m_additionalPragmas: []
|
||||
m_outsidePragmas: []
|
||||
m_additionalDirectives:
|
||||
m_validData: 0
|
||||
m_isDirty: 0
|
||||
m_moduleName: ' Additional Directives'
|
||||
m_independentModule: 1
|
||||
m_additionalDirectives: []
|
||||
m_shaderFunctionDirectives: []
|
||||
m_nativeDirectives: []
|
||||
m_nativeDirectivesIndex: -1
|
||||
m_nativeDirectivesFoldout: 0
|
||||
m_directivesSaveItems: []
|
||||
m_nodeCategory: 0
|
||||
m_customNodeCategory: The Vegetation Engine
|
||||
m_previewPosition: 0
|
||||
m_hidden: 1
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 693b7d13a80c93a4e8b791a9cd5e5ab2
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e3f53477d64695f4abc989d59212b280
|
||||
folderAsset: yes
|
||||
timeCreated: 1513231762
|
||||
licenseType: Store
|
||||
DefaultImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,353 @@
|
||||
// Made with Amplify Shader Editor
|
||||
// Available at the Unity Asset Store - http://u3d.as/y3X
|
||||
Shader "Skybox/Cubemap Blend"
|
||||
{
|
||||
Properties
|
||||
{
|
||||
[StyledBanner(Skybox Cubemap Blend)]_SkyboxExtended("< SkyboxExtended >", Float) = 1
|
||||
[StyledCategory(Cubemap Settings, 5, 10)]_Cubemapp("[ Cubemapp ]", Float) = 1
|
||||
[NoScaleOffset][StyledTextureSingleLine]_Tex("Cubemap (HDR)", CUBE) = "black" {}
|
||||
[NoScaleOffset][StyledTextureSingleLine]_Tex_Blend("Cubemap Blend (HDR)", CUBE) = "black" {}
|
||||
[Space(10)]_CubemapTransition("Cubemap Transition", Range( 0 , 1)) = 0
|
||||
[Space(10)]_Exposure("Cubemap Exposure", Range( 0 , 8)) = 1
|
||||
[Gamma]_TintColor("Cubemap Tint Color", Color) = (0.5,0.5,0.5,1)
|
||||
_CubemapPosition("Cubemap Position", Float) = 0
|
||||
[StyledCategory(Rotation Settings)]_Rotationn("[ Rotationn ]", Float) = 1
|
||||
[Toggle(_ENABLEROTATION_ON)] _EnableRotation("Enable Rotation", Float) = 0
|
||||
[IntRange][Space(10)]_Rotation("Rotation", Range( 0 , 360)) = 0
|
||||
_RotationSpeed("Rotation Speed", Float) = 1
|
||||
[StyledCategory(Fog Settings)]_Fogg("[ Fogg ]", Float) = 1
|
||||
[Toggle(_ENABLEFOG_ON)] _EnableFog("Enable Fog", Float) = 0
|
||||
[StyledMessage(Info, The fog color is controlled by the fog color set in the Lighting panel., _EnableFog, 1, 10, 0)]_FogMessage("# FogMessage", Float) = 0
|
||||
[Space(10)]_FogIntensity("Fog Intensity", Range( 0 , 1)) = 1
|
||||
_FogHeight("Fog Height", Range( 0 , 1)) = 1
|
||||
_FogSmoothness("Fog Smoothness", Range( 0.01 , 1)) = 0.01
|
||||
_FogFill("Fog Fill", Range( 0 , 1)) = 0.5
|
||||
[HideInInspector]_Tex_HDR("DecodeInstructions", Vector) = (0,0,0,0)
|
||||
[HideInInspector]_Tex_Blend_HDR("DecodeInstructions", Vector) = (0,0,0,0)
|
||||
[ASEEnd]_FogPosition("Fog Position", Float) = 0
|
||||
|
||||
}
|
||||
|
||||
SubShader
|
||||
{
|
||||
|
||||
|
||||
Tags { "RenderType"="Background" "Queue"="Background" "PreviewType"="Skybox" }
|
||||
LOD 0
|
||||
|
||||
CGINCLUDE
|
||||
#pragma target 2.0
|
||||
ENDCG
|
||||
Blend Off
|
||||
AlphaToMask Off
|
||||
Cull Off
|
||||
ColorMask RGBA
|
||||
ZWrite Off
|
||||
ZTest LEqual
|
||||
|
||||
|
||||
|
||||
Pass
|
||||
{
|
||||
Name "Unlit"
|
||||
|
||||
CGPROGRAM
|
||||
|
||||
|
||||
|
||||
#ifndef UNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX
|
||||
//only defining to not throw compilation error over Unity 5.5
|
||||
#define UNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(input)
|
||||
#endif
|
||||
#pragma vertex vert
|
||||
#pragma fragment frag
|
||||
#pragma multi_compile_instancing
|
||||
#include "UnityCG.cginc"
|
||||
#include "UnityShaderVariables.cginc"
|
||||
#define ASE_NEEDS_VERT_POSITION
|
||||
#pragma shader_feature_local _ENABLEFOG_ON
|
||||
#pragma shader_feature_local _ENABLEROTATION_ON
|
||||
|
||||
|
||||
struct appdata
|
||||
{
|
||||
float4 vertex : POSITION;
|
||||
float4 color : COLOR;
|
||||
|
||||
UNITY_VERTEX_INPUT_INSTANCE_ID
|
||||
};
|
||||
|
||||
struct v2f
|
||||
{
|
||||
float4 vertex : SV_POSITION;
|
||||
#ifdef ASE_NEEDS_FRAG_WORLD_POSITION
|
||||
float3 worldPos : TEXCOORD0;
|
||||
#endif
|
||||
float4 ase_texcoord1 : TEXCOORD1;
|
||||
float4 ase_texcoord2 : TEXCOORD2;
|
||||
UNITY_VERTEX_INPUT_INSTANCE_ID
|
||||
UNITY_VERTEX_OUTPUT_STEREO
|
||||
};
|
||||
|
||||
uniform half4 _Tex_Blend_HDR;
|
||||
uniform half _Rotationn;
|
||||
uniform half _Fogg;
|
||||
uniform half _FogMessage;
|
||||
uniform half _SkyboxExtended;
|
||||
uniform half4 _Tex_HDR;
|
||||
uniform half _Cubemapp;
|
||||
uniform samplerCUBE _Tex;
|
||||
uniform float _CubemapPosition;
|
||||
uniform half _Rotation;
|
||||
uniform half _RotationSpeed;
|
||||
uniform samplerCUBE _Tex_Blend;
|
||||
uniform half _CubemapTransition;
|
||||
uniform half4 _TintColor;
|
||||
uniform half _Exposure;
|
||||
uniform float _FogPosition;
|
||||
uniform half _FogHeight;
|
||||
uniform half _FogSmoothness;
|
||||
uniform half _FogFill;
|
||||
uniform half _FogIntensity;
|
||||
inline half3 DecodeHDR1189( float4 Data )
|
||||
{
|
||||
return DecodeHDR(Data, _Tex_HDR);
|
||||
}
|
||||
|
||||
inline half3 DecodeHDR1224( float4 Data )
|
||||
{
|
||||
return DecodeHDR(Data, _Tex_Blend_HDR);
|
||||
}
|
||||
|
||||
|
||||
|
||||
v2f vert ( appdata v )
|
||||
{
|
||||
v2f o;
|
||||
UNITY_SETUP_INSTANCE_ID(v);
|
||||
UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o);
|
||||
UNITY_TRANSFER_INSTANCE_ID(v, o);
|
||||
|
||||
float lerpResult268 = lerp( 1.0 , ( unity_OrthoParams.y / unity_OrthoParams.x ) , unity_OrthoParams.w);
|
||||
half CAMERA_MODE300 = lerpResult268;
|
||||
float3 appendResult1220 = (float3(v.vertex.xyz.x , ( v.vertex.xyz.y * CAMERA_MODE300 ) , v.vertex.xyz.z));
|
||||
float3 appendResult1208 = (float3(0.0 , -_CubemapPosition , 0.0));
|
||||
half3 VertexPos40_g1 = appendResult1220;
|
||||
float3 appendResult74_g1 = (float3(0.0 , VertexPos40_g1.y , 0.0));
|
||||
float3 VertexPosRotationAxis50_g1 = appendResult74_g1;
|
||||
float3 break84_g1 = VertexPos40_g1;
|
||||
float3 appendResult81_g1 = (float3(break84_g1.x , 0.0 , break84_g1.z));
|
||||
float3 VertexPosOtherAxis82_g1 = appendResult81_g1;
|
||||
half Angle44_g1 = ( 1.0 - radians( ( _Rotation + ( _Time.y * _RotationSpeed ) ) ) );
|
||||
#ifdef _ENABLEROTATION_ON
|
||||
float3 staticSwitch1164 = ( ( VertexPosRotationAxis50_g1 + ( VertexPosOtherAxis82_g1 * cos( Angle44_g1 ) ) + ( cross( float3(0,1,0) , VertexPosOtherAxis82_g1 ) * sin( Angle44_g1 ) ) ) + appendResult1208 );
|
||||
#else
|
||||
float3 staticSwitch1164 = ( appendResult1220 + appendResult1208 );
|
||||
#endif
|
||||
float3 vertexToFrag774 = staticSwitch1164;
|
||||
o.ase_texcoord1.xyz = vertexToFrag774;
|
||||
|
||||
o.ase_texcoord2 = v.vertex;
|
||||
|
||||
//setting value to unused interpolator channels and avoid initialization warnings
|
||||
o.ase_texcoord1.w = 0;
|
||||
float3 vertexValue = float3(0, 0, 0);
|
||||
#if ASE_ABSOLUTE_VERTEX_POS
|
||||
vertexValue = v.vertex.xyz;
|
||||
#endif
|
||||
vertexValue = vertexValue;
|
||||
#if ASE_ABSOLUTE_VERTEX_POS
|
||||
v.vertex.xyz = vertexValue;
|
||||
#else
|
||||
v.vertex.xyz += vertexValue;
|
||||
#endif
|
||||
o.vertex = UnityObjectToClipPos(v.vertex);
|
||||
|
||||
#ifdef ASE_NEEDS_FRAG_WORLD_POSITION
|
||||
o.worldPos = mul(unity_ObjectToWorld, v.vertex).xyz;
|
||||
#endif
|
||||
return o;
|
||||
}
|
||||
|
||||
fixed4 frag (v2f i ) : SV_Target
|
||||
{
|
||||
UNITY_SETUP_INSTANCE_ID(i);
|
||||
UNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(i);
|
||||
fixed4 finalColor;
|
||||
#ifdef ASE_NEEDS_FRAG_WORLD_POSITION
|
||||
float3 WorldPosition = i.worldPos;
|
||||
#endif
|
||||
float3 vertexToFrag774 = i.ase_texcoord1.xyz;
|
||||
half4 Data1189 = texCUBE( _Tex, vertexToFrag774 );
|
||||
half3 localDecodeHDR1189 = DecodeHDR1189( Data1189 );
|
||||
half4 Data1224 = texCUBE( _Tex_Blend, vertexToFrag774 );
|
||||
half3 localDecodeHDR1224 = DecodeHDR1224( Data1224 );
|
||||
float3 lerpResult1227 = lerp( localDecodeHDR1189 , localDecodeHDR1224 , _CubemapTransition);
|
||||
half4 CUBEMAP222 = ( float4( lerpResult1227 , 0.0 ) * unity_ColorSpaceDouble * _TintColor * _Exposure );
|
||||
float lerpResult678 = lerp( saturate( pow( (0.0 + (abs( ( i.ase_texcoord2.xyz.y + -_FogPosition ) ) - 0.0) * (1.0 - 0.0) / (_FogHeight - 0.0)) , ( 1.0 - _FogSmoothness ) ) ) , 0.0 , _FogFill);
|
||||
float lerpResult1205 = lerp( 1.0 , lerpResult678 , _FogIntensity);
|
||||
half FOG_MASK359 = lerpResult1205;
|
||||
float4 lerpResult317 = lerp( unity_FogColor , CUBEMAP222 , FOG_MASK359);
|
||||
#ifdef _ENABLEFOG_ON
|
||||
float4 staticSwitch1179 = lerpResult317;
|
||||
#else
|
||||
float4 staticSwitch1179 = CUBEMAP222;
|
||||
#endif
|
||||
|
||||
|
||||
finalColor = staticSwitch1179;
|
||||
return finalColor;
|
||||
}
|
||||
ENDCG
|
||||
}
|
||||
}
|
||||
CustomEditor "SkyboxExtendedShaderGUI"
|
||||
|
||||
Fallback "Skybox/Cubemap"
|
||||
}
|
||||
/*ASEBEGIN
|
||||
Version=18908
|
||||
1920;1;1906;1021;-820.0189;-1119.753;1;True;False
|
||||
Node;AmplifyShaderEditor.OrthoParams;267;-892.4822,894.6918;Inherit;False;0;5;FLOAT4;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4
|
||||
Node;AmplifyShaderEditor.RangedFloatNode;1007;-444.4821,894.6918;Half;False;Constant;_Float7;Float 7;47;0;Create;True;0;0;0;False;0;False;1;0;0;0;0;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.SimpleDivideOpNode;309;-588.4823,894.6918;Inherit;False;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.LerpOp;268;-252.4821,894.6918;Inherit;False;3;0;FLOAT;1;False;1;FLOAT;0.5;False;2;FLOAT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.RangedFloatNode;260;-896,2048;Half;False;Property;_RotationSpeed;Rotation Speed;11;0;Create;True;0;0;0;False;0;False;1;2;0;0;0;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.SimpleTimeNode;701;-896,1920;Inherit;False;1;0;FLOAT;1;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.SimpleMultiplyOpNode;255;-640,1920;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.RangedFloatNode;48;-896,1792;Half;False;Property;_Rotation;Rotation;10;1;[IntRange];Create;True;0;0;0;False;1;Space(10);False;0;0;0;360;0;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.RegisterLocalVarNode;300;3.51777,894.6918;Half;False;CAMERA_MODE;-1;True;1;0;FLOAT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.SimpleAddOpNode;276;-512,1792;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.GetLocalVarNode;1218;-896,1680;Inherit;False;300;CAMERA_MODE;1;0;OBJECT;;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.PosVertexDataNode;1221;-896,1536;Inherit;False;0;0;5;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4
|
||||
Node;AmplifyShaderEditor.SimpleMultiplyOpNode;1219;-640,1664;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.RangedFloatNode;1211;-128,1920;Inherit;False;Property;_CubemapPosition;Cubemap Position;7;0;Create;True;0;0;0;False;0;False;0;0;0;0;0;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.RadiansOpNode;47;-384,1792;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.DynamicAppendNode;1220;-512,1536;Inherit;False;FLOAT3;4;0;FLOAT;0;False;1;FLOAT;0;False;2;FLOAT;0;False;3;FLOAT;0;False;1;FLOAT3;0
|
||||
Node;AmplifyShaderEditor.OneMinusNode;1222;-256,1792;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.NegateNode;1215;128,1920;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.RangedFloatNode;1207;-896,3008;Inherit;False;Property;_FogPosition;Fog Position;21;0;Create;True;0;0;0;False;0;False;0;0;0;0;0;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.DynamicAppendNode;1208;320,1920;Inherit;False;FLOAT3;4;0;FLOAT;0;False;1;FLOAT;0;False;2;FLOAT;0;False;3;FLOAT;0;False;1;FLOAT3;0
|
||||
Node;AmplifyShaderEditor.FunctionNode;1217;-128,1536;Inherit;False;Compute Rotation Y;-1;;1;693b7d13a80c93a4e8b791a9cd5e5ab2;0;2;38;FLOAT3;0,0,0;False;43;FLOAT;0;False;1;FLOAT3;19
|
||||
Node;AmplifyShaderEditor.NegateNode;1214;-704,3008;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.PosVertexDataNode;1193;-896,2560;Inherit;False;0;0;5;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4
|
||||
Node;AmplifyShaderEditor.SimpleAddOpNode;1206;512,1792;Inherit;False;2;2;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;1;FLOAT3;0
|
||||
Node;AmplifyShaderEditor.SimpleAddOpNode;1212;512,1536;Inherit;False;2;2;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;1;FLOAT3;0
|
||||
Node;AmplifyShaderEditor.SimpleAddOpNode;1210;-640,2560;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.RangedFloatNode;1108;-512,2688;Half;False;Constant;_Float39;Float 39;55;0;Create;True;0;0;0;False;0;False;0;0;0;0;0;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.RangedFloatNode;1109;-512,2784;Half;False;Constant;_Float40;Float 40;55;0;Create;True;0;0;0;False;0;False;1;0;0;0;0;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.StaticSwitch;1164;704,1536;Float;False;Property;_EnableRotation;Enable Rotation;9;0;Create;True;0;0;0;False;0;False;0;0;0;True;;Toggle;2;Key0;Key1;Create;True;True;9;1;FLOAT3;0,0,0;False;0;FLOAT3;0,0,0;False;2;FLOAT3;0,0,0;False;3;FLOAT3;0,0,0;False;4;FLOAT3;0,0,0;False;5;FLOAT3;0,0,0;False;6;FLOAT3;0,0,0;False;7;FLOAT3;0,0,0;False;8;FLOAT3;0,0,0;False;1;FLOAT3;0
|
||||
Node;AmplifyShaderEditor.RangedFloatNode;313;-896,2752;Half;False;Property;_FogHeight;Fog Height;16;0;Create;True;0;0;0;False;0;False;1;0.6;0;1;0;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.AbsOpNode;314;-512,2560;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.RangedFloatNode;325;-896,2880;Half;False;Property;_FogSmoothness;Fog Smoothness;17;0;Create;True;0;0;0;False;0;False;0.01;0.01;0.01;1;0;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.OneMinusNode;329;-256,2880;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.TFHCRemapNode;315;-320,2560;Inherit;False;5;0;FLOAT;0;False;1;FLOAT;0;False;2;FLOAT;1;False;3;FLOAT;0;False;4;FLOAT;1;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.VertexToFragmentNode;774;1024,1536;Inherit;False;False;False;1;0;FLOAT3;0,0,0;False;1;FLOAT3;0
|
||||
Node;AmplifyShaderEditor.SamplerNode;41;1536,1536;Inherit;True;Property;_Tex;Cubemap (HDR);2;1;[NoScaleOffset];Create;False;0;0;0;False;1;StyledTextureSingleLine;False;-1;None;beb1457d375110e468b8d8e1f29fccea;True;0;False;black;LockedToCube;False;Object;-1;Auto;Cube;8;0;SAMPLERCUBE;;False;1;FLOAT3;0,0,0;False;2;FLOAT;0;False;3;FLOAT3;0,0,0;False;4;FLOAT3;0,0,0;False;5;FLOAT;1;False;6;FLOAT;0;False;7;SAMPLERSTATE;;False;5;COLOR;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4
|
||||
Node;AmplifyShaderEditor.RangedFloatNode;1226;1536,2048;Half;False;Property;_CubemapTransition;Cubemap Transition;4;0;Create;False;0;0;0;False;1;Space(10);False;0;1;0;1;0;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.SamplerNode;1223;1536,1792;Inherit;True;Property;_Tex_Blend;Cubemap Blend (HDR);3;1;[NoScaleOffset];Create;False;0;0;0;False;1;StyledTextureSingleLine;False;-1;None;beb1457d375110e468b8d8e1f29fccea;True;0;False;black;LockedToCube;False;Object;-1;Auto;Cube;8;0;SAMPLERCUBE;;False;1;FLOAT3;0,0,0;False;2;FLOAT;0;False;3;FLOAT3;0,0,0;False;4;FLOAT3;0,0,0;False;5;FLOAT;1;False;6;FLOAT;0;False;7;SAMPLERSTATE;;False;5;COLOR;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4
|
||||
Node;AmplifyShaderEditor.PowerNode;677;-64,2560;Inherit;False;False;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.CustomExpressionNode;1224;1920,1792;Half;False;DecodeHDR(Data, _Tex_Blend_HDR);3;Create;1;True;Data;FLOAT4;0,0,0,0;In;;Float;False;DecodeHDR;True;False;0;;False;1;0;FLOAT4;0,0,0,0;False;1;FLOAT3;0
|
||||
Node;AmplifyShaderEditor.CustomExpressionNode;1189;1920,1536;Half;False;DecodeHDR(Data, _Tex_HDR);3;Create;1;True;Data;FLOAT4;0,0,0,0;In;;Float;False;DecodeHDR;True;False;0;;False;1;0;FLOAT4;0,0,0,0;False;1;FLOAT3;0
|
||||
Node;AmplifyShaderEditor.SaturateNode;316;128,2560;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.RangedFloatNode;1110;128,2752;Half;False;Constant;_Float41;Float 41;55;0;Create;True;0;0;0;False;0;False;0;0;0;0;0;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.RangedFloatNode;679;128,2880;Half;False;Property;_FogFill;Fog Fill;18;0;Create;True;0;0;0;False;0;False;0.5;0;0;1;0;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.RelayNode;1228;1952,2048;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.ColorNode;1173;2288,1968;Half;False;Property;_TintColor;Cubemap Tint Color;6;1;[Gamma];Create;False;0;0;0;False;0;False;0.5,0.5,0.5,1;0.5,0.5,0.5,1;False;0;5;COLOR;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4
|
||||
Node;AmplifyShaderEditor.ColorSpaceDouble;1175;2288,1792;Inherit;False;0;5;COLOR;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4
|
||||
Node;AmplifyShaderEditor.RangedFloatNode;1177;2288,2144;Half;False;Property;_Exposure;Cubemap Exposure;5;0;Create;False;0;0;0;False;1;Space(10);False;1;1;0;8;0;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.LerpOp;1227;2176,1536;Inherit;False;3;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;2;FLOAT;0;False;1;FLOAT3;0
|
||||
Node;AmplifyShaderEditor.LerpOp;678;384,2560;Inherit;False;3;0;FLOAT;0;False;1;FLOAT;0;False;2;FLOAT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.RangedFloatNode;1204;448,2880;Half;False;Property;_FogIntensity;Fog Intensity;15;0;Create;True;0;0;0;False;1;Space(10);False;1;0;0;1;0;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.SimpleMultiplyOpNode;1174;2816,1536;Inherit;False;4;4;0;FLOAT3;0,0,0;False;1;COLOR;0,0,0,0;False;2;COLOR;0,0,0,0;False;3;FLOAT;0;False;1;COLOR;0
|
||||
Node;AmplifyShaderEditor.LerpOp;1205;640,2560;Inherit;False;3;0;FLOAT;1;False;1;FLOAT;0;False;2;FLOAT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.RegisterLocalVarNode;359;832,2560;Half;False;FOG_MASK;-1;True;1;0;FLOAT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.RegisterLocalVarNode;222;3008,1536;Half;False;CUBEMAP;-1;True;1;0;COLOR;0,0,0,0;False;1;COLOR;0
|
||||
Node;AmplifyShaderEditor.FogAndAmbientColorsNode;312;-896,128;Inherit;False;unity_FogColor;0;1;COLOR;0
|
||||
Node;AmplifyShaderEditor.GetLocalVarNode;436;-896,320;Inherit;False;359;FOG_MASK;1;0;OBJECT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.GetLocalVarNode;228;-896,240;Inherit;False;222;CUBEMAP;1;0;OBJECT;0;False;1;COLOR;0
|
||||
Node;AmplifyShaderEditor.LerpOp;317;-512,128;Inherit;False;3;0;COLOR;0,0,0,0;False;1;COLOR;0,0,0,0;False;2;FLOAT;0;False;1;COLOR;0
|
||||
Node;AmplifyShaderEditor.Vector4Node;1190;1536,2176;Half;False;Property;_Tex_HDR;DecodeInstructions;19;1;[HideInInspector];Create;False;0;0;0;True;0;False;0,0,0,0;1,1,0,0;0;5;FLOAT4;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4
|
||||
Node;AmplifyShaderEditor.RangedFloatNode;1197;-640,-384;Half;False;Property;_Cubemapp;[ Cubemapp ];1;0;Create;True;0;0;0;True;1;StyledCategory(Cubemap Settings, 5, 10);False;1;0;0;0;0;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.Vector4Node;1225;1792,2176;Half;False;Property;_Tex_Blend_HDR;DecodeInstructions;20;1;[HideInInspector];Create;False;0;0;0;True;0;False;0,0,0,0;1,1,0,0;0;5;FLOAT4;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4
|
||||
Node;AmplifyShaderEditor.RangedFloatNode;1198;-448,-384;Half;False;Property;_Rotationn;[ Rotationn ];8;0;Create;True;0;0;0;True;1;StyledCategory(Rotation Settings);False;1;0;0;0;0;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.RangedFloatNode;1199;-272,-384;Half;False;Property;_Fogg;[ Fogg ];12;0;Create;True;0;0;0;True;1;StyledCategory(Fog Settings);False;1;0;0;0;0;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.RangedFloatNode;1216;-896,3136;Half;False;Property;_FogMessage;# FogMessage;14;0;Create;True;0;0;0;True;1;StyledMessage(Info, The fog color is controlled by the fog color set in the Lighting panel., _EnableFog, 1, 10, 0);False;0;0;0;0;0;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.RangedFloatNode;1196;-896,-384;Half;False;Property;_SkyboxExtended;< SkyboxExtended >;0;0;Create;True;0;0;0;True;1;StyledBanner(Skybox Cubemap Blend);False;1;0;0;0;0;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.StaticSwitch;1179;-224,224;Float;False;Property;_EnableFog;Enable Fog;13;0;Create;True;0;0;0;False;0;False;0;0;0;True;;Toggle;2;Key0;Key1;Create;True;True;9;1;COLOR;0,0,0,0;False;0;COLOR;0,0,0,0;False;2;COLOR;0,0,0,0;False;3;COLOR;0,0,0,0;False;4;COLOR;0,0,0,0;False;5;COLOR;0,0,0,0;False;6;COLOR;0,0,0,0;False;7;COLOR;0,0,0,0;False;8;COLOR;0,0,0,0;False;1;COLOR;0
|
||||
Node;AmplifyShaderEditor.TemplateMultiPassMasterNode;1194;128,128;Float;False;True;-1;2;SkyboxExtendedShaderGUI;0;1;Skybox/Cubemap Blend;0770190933193b94aaa3065e307002fa;True;Unlit;0;0;Unlit;2;False;True;0;1;False;-1;0;False;-1;0;1;False;-1;0;False;-1;True;0;False;-1;0;False;-1;False;False;False;False;False;False;False;False;False;True;0;False;-1;False;True;2;False;-1;False;True;True;True;True;True;0;False;-1;False;False;False;False;False;False;False;True;False;255;False;-1;255;False;-1;255;False;-1;7;False;-1;1;False;-1;1;False;-1;1;False;-1;7;False;-1;1;False;-1;1;False;-1;1;False;-1;False;True;2;False;-1;True;0;False;-1;True;False;0;False;-1;0;False;-1;True;3;RenderType=Background=RenderType;Queue=Background=Queue=0;PreviewType=Skybox;True;0;0;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;0;Skybox/Cubemap;0;0;Standard;1;Vertex Position,InvertActionOnDeselection;1;0;1;True;False;;False;0
|
||||
Node;AmplifyShaderEditor.CommentaryNode;1167;-896,0;Inherit;False;1236;100;Final Color;0;;0.4980392,1,0,1;0;0
|
||||
Node;AmplifyShaderEditor.CommentaryNode;431;-896,768;Inherit;False;1094;100;Switch between Perspective / Orthographic camera;0;;1,0,1,1;0;0
|
||||
Node;AmplifyShaderEditor.CommentaryNode;1180;-896,1408;Inherit;False;2179.583;100;Cubemap Coordinates;0;;0,0.4980392,0,1;0;0
|
||||
Node;AmplifyShaderEditor.CommentaryNode;700;-896,2432;Inherit;False;1920.275;100;Fog Coords on Screen;0;;0,0.4980392,0,1;0;0
|
||||
Node;AmplifyShaderEditor.CommentaryNode;1195;-896,-512;Inherit;False;1203;100;Drawers;0;;1,0.6827586,0,1;0;0
|
||||
Node;AmplifyShaderEditor.CommentaryNode;1191;1536,1408;Inherit;False;1659.6;100;Base;0;;0,0.4980392,1,1;0;0
|
||||
WireConnection;309;0;267;2
|
||||
WireConnection;309;1;267;1
|
||||
WireConnection;268;0;1007;0
|
||||
WireConnection;268;1;309;0
|
||||
WireConnection;268;2;267;4
|
||||
WireConnection;255;0;701;0
|
||||
WireConnection;255;1;260;0
|
||||
WireConnection;300;0;268;0
|
||||
WireConnection;276;0;48;0
|
||||
WireConnection;276;1;255;0
|
||||
WireConnection;1219;0;1221;2
|
||||
WireConnection;1219;1;1218;0
|
||||
WireConnection;47;0;276;0
|
||||
WireConnection;1220;0;1221;1
|
||||
WireConnection;1220;1;1219;0
|
||||
WireConnection;1220;2;1221;3
|
||||
WireConnection;1222;0;47;0
|
||||
WireConnection;1215;0;1211;0
|
||||
WireConnection;1208;1;1215;0
|
||||
WireConnection;1217;38;1220;0
|
||||
WireConnection;1217;43;1222;0
|
||||
WireConnection;1214;0;1207;0
|
||||
WireConnection;1206;0;1220;0
|
||||
WireConnection;1206;1;1208;0
|
||||
WireConnection;1212;0;1217;19
|
||||
WireConnection;1212;1;1208;0
|
||||
WireConnection;1210;0;1193;2
|
||||
WireConnection;1210;1;1214;0
|
||||
WireConnection;1164;1;1206;0
|
||||
WireConnection;1164;0;1212;0
|
||||
WireConnection;314;0;1210;0
|
||||
WireConnection;329;0;325;0
|
||||
WireConnection;315;0;314;0
|
||||
WireConnection;315;1;1108;0
|
||||
WireConnection;315;2;313;0
|
||||
WireConnection;315;3;1108;0
|
||||
WireConnection;315;4;1109;0
|
||||
WireConnection;774;0;1164;0
|
||||
WireConnection;41;1;774;0
|
||||
WireConnection;1223;1;774;0
|
||||
WireConnection;677;0;315;0
|
||||
WireConnection;677;1;329;0
|
||||
WireConnection;1224;0;1223;0
|
||||
WireConnection;1189;0;41;0
|
||||
WireConnection;316;0;677;0
|
||||
WireConnection;1228;0;1226;0
|
||||
WireConnection;1227;0;1189;0
|
||||
WireConnection;1227;1;1224;0
|
||||
WireConnection;1227;2;1228;0
|
||||
WireConnection;678;0;316;0
|
||||
WireConnection;678;1;1110;0
|
||||
WireConnection;678;2;679;0
|
||||
WireConnection;1174;0;1227;0
|
||||
WireConnection;1174;1;1175;0
|
||||
WireConnection;1174;2;1173;0
|
||||
WireConnection;1174;3;1177;0
|
||||
WireConnection;1205;1;678;0
|
||||
WireConnection;1205;2;1204;0
|
||||
WireConnection;359;0;1205;0
|
||||
WireConnection;222;0;1174;0
|
||||
WireConnection;317;0;312;0
|
||||
WireConnection;317;1;228;0
|
||||
WireConnection;317;2;436;0
|
||||
WireConnection;1179;1;228;0
|
||||
WireConnection;1179;0;317;0
|
||||
WireConnection;1194;0;1179;0
|
||||
ASEEND*/
|
||||
//CHKSM=F31A015C85C4E4D83782CA9B79B4BA20B553675C
|
||||
@@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7705790d9e8e16344ad5d7960c568904
|
||||
ShaderImporter:
|
||||
externalObjects: {}
|
||||
defaultTextures: []
|
||||
nonModifiableTextures: []
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,327 @@
|
||||
// Made with Amplify Shader Editor
|
||||
// Available at the Unity Asset Store - http://u3d.as/y3X
|
||||
Shader "Skybox/Cubemap Extended"
|
||||
{
|
||||
Properties
|
||||
{
|
||||
[StyledBanner(Skybox Cubemap Extended)]_SkyboxExtended("< SkyboxExtended >", Float) = 1
|
||||
[StyledCategory(Cubemap Settings, 5, 10)]_Cubemapp("[ Cubemapp ]", Float) = 1
|
||||
[NoScaleOffset][StyledTextureSingleLine]_Tex("Cubemap (HDR)", CUBE) = "black" {}
|
||||
[Space(10)]_Exposure("Cubemap Exposure", Range( 0 , 8)) = 1
|
||||
[Gamma]_TintColor("Cubemap Tint Color", Color) = (0.5,0.5,0.5,1)
|
||||
_CubemapPosition("Cubemap Position", Float) = 0
|
||||
[StyledCategory(Rotation Settings)]_Rotationn("[ Rotationn ]", Float) = 1
|
||||
[Toggle(_ENABLEROTATION_ON)] _EnableRotation("Enable Rotation", Float) = 0
|
||||
[IntRange][Space(10)]_Rotation("Rotation", Range( 0 , 360)) = 0
|
||||
_RotationSpeed("Rotation Speed", Float) = 1
|
||||
[StyledCategory(Fog Settings)]_Fogg("[ Fogg ]", Float) = 1
|
||||
[Toggle(_ENABLEFOG_ON)] _EnableFog("Enable Fog", Float) = 0
|
||||
[StyledMessage(Info, The fog color is controlled by the fog color set in the Lighting panel., _EnableFog, 1, 10, 0)]_FogMessage("# FogMessage", Float) = 0
|
||||
[Space(10)]_FogIntensity("Fog Intensity", Range( 0 , 1)) = 1
|
||||
_FogHeight("Fog Height", Range( 0 , 1)) = 1
|
||||
_FogSmoothness("Fog Smoothness", Range( 0.01 , 1)) = 0.01
|
||||
_FogFill("Fog Fill", Range( 0 , 1)) = 0.5
|
||||
[HideInInspector]_Tex_HDR("DecodeInstructions", Vector) = (0,0,0,0)
|
||||
[ASEEnd]_FogPosition("Fog Position", Float) = 0
|
||||
|
||||
}
|
||||
|
||||
SubShader
|
||||
{
|
||||
|
||||
|
||||
Tags { "RenderType"="Background" "Queue"="Background" "PreviewType"="Skybox" }
|
||||
LOD 0
|
||||
|
||||
CGINCLUDE
|
||||
#pragma target 2.0
|
||||
ENDCG
|
||||
Blend Off
|
||||
AlphaToMask Off
|
||||
Cull Off
|
||||
ColorMask RGBA
|
||||
ZWrite Off
|
||||
ZTest LEqual
|
||||
|
||||
|
||||
|
||||
Pass
|
||||
{
|
||||
Name "Unlit"
|
||||
|
||||
CGPROGRAM
|
||||
|
||||
|
||||
|
||||
#ifndef UNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX
|
||||
//only defining to not throw compilation error over Unity 5.5
|
||||
#define UNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(input)
|
||||
#endif
|
||||
#pragma vertex vert
|
||||
#pragma fragment frag
|
||||
#pragma multi_compile_instancing
|
||||
#include "UnityCG.cginc"
|
||||
#include "UnityShaderVariables.cginc"
|
||||
#define ASE_NEEDS_VERT_POSITION
|
||||
#pragma shader_feature_local _ENABLEFOG_ON
|
||||
#pragma shader_feature_local _ENABLEROTATION_ON
|
||||
|
||||
|
||||
struct appdata
|
||||
{
|
||||
float4 vertex : POSITION;
|
||||
float4 color : COLOR;
|
||||
|
||||
UNITY_VERTEX_INPUT_INSTANCE_ID
|
||||
};
|
||||
|
||||
struct v2f
|
||||
{
|
||||
float4 vertex : SV_POSITION;
|
||||
#ifdef ASE_NEEDS_FRAG_WORLD_POSITION
|
||||
float3 worldPos : TEXCOORD0;
|
||||
#endif
|
||||
float4 ase_texcoord1 : TEXCOORD1;
|
||||
float4 ase_texcoord2 : TEXCOORD2;
|
||||
UNITY_VERTEX_INPUT_INSTANCE_ID
|
||||
UNITY_VERTEX_OUTPUT_STEREO
|
||||
};
|
||||
|
||||
uniform half _Cubemapp;
|
||||
uniform half _SkyboxExtended;
|
||||
uniform half _Rotationn;
|
||||
uniform half _FogMessage;
|
||||
uniform half4 _Tex_HDR;
|
||||
uniform half _Fogg;
|
||||
uniform samplerCUBE _Tex;
|
||||
uniform float _CubemapPosition;
|
||||
uniform half _Rotation;
|
||||
uniform half _RotationSpeed;
|
||||
uniform half4 _TintColor;
|
||||
uniform half _Exposure;
|
||||
uniform float _FogPosition;
|
||||
uniform half _FogHeight;
|
||||
uniform half _FogSmoothness;
|
||||
uniform half _FogFill;
|
||||
uniform half _FogIntensity;
|
||||
inline half3 DecodeHDR1189( float4 Data )
|
||||
{
|
||||
return DecodeHDR(Data, _Tex_HDR);
|
||||
}
|
||||
|
||||
|
||||
|
||||
v2f vert ( appdata v )
|
||||
{
|
||||
v2f o;
|
||||
UNITY_SETUP_INSTANCE_ID(v);
|
||||
UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o);
|
||||
UNITY_TRANSFER_INSTANCE_ID(v, o);
|
||||
|
||||
float lerpResult268 = lerp( 1.0 , ( unity_OrthoParams.y / unity_OrthoParams.x ) , unity_OrthoParams.w);
|
||||
half CAMERA_MODE300 = lerpResult268;
|
||||
float3 appendResult1220 = (float3(v.vertex.xyz.x , ( v.vertex.xyz.y * CAMERA_MODE300 ) , v.vertex.xyz.z));
|
||||
float3 appendResult1208 = (float3(0.0 , -_CubemapPosition , 0.0));
|
||||
half3 VertexPos40_g1 = appendResult1220;
|
||||
float3 appendResult74_g1 = (float3(0.0 , VertexPos40_g1.y , 0.0));
|
||||
float3 VertexPosRotationAxis50_g1 = appendResult74_g1;
|
||||
float3 break84_g1 = VertexPos40_g1;
|
||||
float3 appendResult81_g1 = (float3(break84_g1.x , 0.0 , break84_g1.z));
|
||||
float3 VertexPosOtherAxis82_g1 = appendResult81_g1;
|
||||
half Angle44_g1 = ( 1.0 - radians( ( _Rotation + ( _Time.y * _RotationSpeed ) ) ) );
|
||||
#ifdef _ENABLEROTATION_ON
|
||||
float3 staticSwitch1164 = ( ( VertexPosRotationAxis50_g1 + ( VertexPosOtherAxis82_g1 * cos( Angle44_g1 ) ) + ( cross( float3(0,1,0) , VertexPosOtherAxis82_g1 ) * sin( Angle44_g1 ) ) ) + appendResult1208 );
|
||||
#else
|
||||
float3 staticSwitch1164 = ( appendResult1220 + appendResult1208 );
|
||||
#endif
|
||||
float3 vertexToFrag774 = staticSwitch1164;
|
||||
o.ase_texcoord1.xyz = vertexToFrag774;
|
||||
|
||||
o.ase_texcoord2 = v.vertex;
|
||||
|
||||
//setting value to unused interpolator channels and avoid initialization warnings
|
||||
o.ase_texcoord1.w = 0;
|
||||
float3 vertexValue = float3(0, 0, 0);
|
||||
#if ASE_ABSOLUTE_VERTEX_POS
|
||||
vertexValue = v.vertex.xyz;
|
||||
#endif
|
||||
vertexValue = vertexValue;
|
||||
#if ASE_ABSOLUTE_VERTEX_POS
|
||||
v.vertex.xyz = vertexValue;
|
||||
#else
|
||||
v.vertex.xyz += vertexValue;
|
||||
#endif
|
||||
o.vertex = UnityObjectToClipPos(v.vertex);
|
||||
|
||||
#ifdef ASE_NEEDS_FRAG_WORLD_POSITION
|
||||
o.worldPos = mul(unity_ObjectToWorld, v.vertex).xyz;
|
||||
#endif
|
||||
return o;
|
||||
}
|
||||
|
||||
fixed4 frag (v2f i ) : SV_Target
|
||||
{
|
||||
UNITY_SETUP_INSTANCE_ID(i);
|
||||
UNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(i);
|
||||
fixed4 finalColor;
|
||||
#ifdef ASE_NEEDS_FRAG_WORLD_POSITION
|
||||
float3 WorldPosition = i.worldPos;
|
||||
#endif
|
||||
float3 vertexToFrag774 = i.ase_texcoord1.xyz;
|
||||
half4 Data1189 = texCUBE( _Tex, vertexToFrag774 );
|
||||
half3 localDecodeHDR1189 = DecodeHDR1189( Data1189 );
|
||||
half4 CUBEMAP222 = ( float4( localDecodeHDR1189 , 0.0 ) * unity_ColorSpaceDouble * _TintColor * _Exposure );
|
||||
float lerpResult678 = lerp( saturate( pow( (0.0 + (abs( ( i.ase_texcoord2.xyz.y + -_FogPosition ) ) - 0.0) * (1.0 - 0.0) / (_FogHeight - 0.0)) , ( 1.0 - _FogSmoothness ) ) ) , 0.0 , _FogFill);
|
||||
float lerpResult1205 = lerp( 1.0 , lerpResult678 , _FogIntensity);
|
||||
half FOG_MASK359 = lerpResult1205;
|
||||
float4 lerpResult317 = lerp( unity_FogColor , CUBEMAP222 , FOG_MASK359);
|
||||
#ifdef _ENABLEFOG_ON
|
||||
float4 staticSwitch1179 = lerpResult317;
|
||||
#else
|
||||
float4 staticSwitch1179 = CUBEMAP222;
|
||||
#endif
|
||||
|
||||
|
||||
finalColor = staticSwitch1179;
|
||||
return finalColor;
|
||||
}
|
||||
ENDCG
|
||||
}
|
||||
}
|
||||
CustomEditor "SkyboxExtendedShaderGUI"
|
||||
|
||||
Fallback "Skybox/Cubemap"
|
||||
}
|
||||
/*ASEBEGIN
|
||||
Version=18908
|
||||
1920;1;1906;1021;-560.318;-1111.413;1;True;False
|
||||
Node;AmplifyShaderEditor.OrthoParams;267;-892.4822,894.6918;Inherit;False;0;5;FLOAT4;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4
|
||||
Node;AmplifyShaderEditor.RangedFloatNode;1007;-444.4821,894.6918;Half;False;Constant;_Float7;Float 7;47;0;Create;True;0;0;0;False;0;False;1;0;0;0;0;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.SimpleDivideOpNode;309;-588.4823,894.6918;Inherit;False;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.LerpOp;268;-252.4821,894.6918;Inherit;False;3;0;FLOAT;1;False;1;FLOAT;0.5;False;2;FLOAT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.RangedFloatNode;260;-896,2048;Half;False;Property;_RotationSpeed;Rotation Speed;9;0;Create;True;0;0;0;False;0;False;1;2;0;0;0;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.SimpleTimeNode;701;-896,1920;Inherit;False;1;0;FLOAT;1;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.RangedFloatNode;48;-896,1792;Half;False;Property;_Rotation;Rotation;8;1;[IntRange];Create;True;0;0;0;False;1;Space(10);False;0;0;0;360;0;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.RegisterLocalVarNode;300;3.51777,894.6918;Half;False;CAMERA_MODE;-1;True;1;0;FLOAT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.SimpleMultiplyOpNode;255;-640,1920;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.PosVertexDataNode;1221;-896,1536;Inherit;False;0;0;5;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4
|
||||
Node;AmplifyShaderEditor.GetLocalVarNode;1218;-896,1680;Inherit;False;300;CAMERA_MODE;1;0;OBJECT;;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.SimpleAddOpNode;276;-512,1792;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.RangedFloatNode;1211;-128,1920;Inherit;False;Property;_CubemapPosition;Cubemap Position;5;0;Create;True;0;0;0;False;0;False;0;0;0;0;0;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.RadiansOpNode;47;-384,1792;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.RangedFloatNode;1207;-896,3008;Inherit;False;Property;_FogPosition;Fog Position;18;0;Create;True;0;0;0;False;0;False;0;0;0;0;0;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.SimpleMultiplyOpNode;1219;-640,1664;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.NegateNode;1214;-704,3008;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.PosVertexDataNode;1193;-896,2560;Inherit;False;0;0;5;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4
|
||||
Node;AmplifyShaderEditor.DynamicAppendNode;1220;-512,1536;Inherit;False;FLOAT3;4;0;FLOAT;0;False;1;FLOAT;0;False;2;FLOAT;0;False;3;FLOAT;0;False;1;FLOAT3;0
|
||||
Node;AmplifyShaderEditor.NegateNode;1215;128,1920;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.OneMinusNode;1222;-256,1792;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.DynamicAppendNode;1208;320,1920;Inherit;False;FLOAT3;4;0;FLOAT;0;False;1;FLOAT;0;False;2;FLOAT;0;False;3;FLOAT;0;False;1;FLOAT3;0
|
||||
Node;AmplifyShaderEditor.FunctionNode;1217;-128,1536;Inherit;False;Compute Rotation Y;-1;;1;693b7d13a80c93a4e8b791a9cd5e5ab2;0;2;38;FLOAT3;0,0,0;False;43;FLOAT;0;False;1;FLOAT3;19
|
||||
Node;AmplifyShaderEditor.SimpleAddOpNode;1210;-640,2560;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.RangedFloatNode;325;-896,2880;Half;False;Property;_FogSmoothness;Fog Smoothness;15;0;Create;True;0;0;0;False;0;False;0.01;0.01;0.01;1;0;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.AbsOpNode;314;-512,2560;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.SimpleAddOpNode;1206;512,1792;Inherit;False;2;2;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;1;FLOAT3;0
|
||||
Node;AmplifyShaderEditor.RangedFloatNode;313;-896,2752;Half;False;Property;_FogHeight;Fog Height;14;0;Create;True;0;0;0;False;0;False;1;0.6;0;1;0;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.SimpleAddOpNode;1212;512,1536;Inherit;False;2;2;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;1;FLOAT3;0
|
||||
Node;AmplifyShaderEditor.RangedFloatNode;1109;-512,2784;Half;False;Constant;_Float40;Float 40;55;0;Create;True;0;0;0;False;0;False;1;0;0;0;0;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.RangedFloatNode;1108;-512,2688;Half;False;Constant;_Float39;Float 39;55;0;Create;True;0;0;0;False;0;False;0;0;0;0;0;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.OneMinusNode;329;-256,2880;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.TFHCRemapNode;315;-320,2560;Inherit;False;5;0;FLOAT;0;False;1;FLOAT;0;False;2;FLOAT;1;False;3;FLOAT;0;False;4;FLOAT;1;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.StaticSwitch;1164;704,1536;Float;False;Property;_EnableRotation;Enable Rotation;7;0;Create;True;0;0;0;False;0;False;0;0;0;True;;Toggle;2;Key0;Key1;Create;True;True;9;1;FLOAT3;0,0,0;False;0;FLOAT3;0,0,0;False;2;FLOAT3;0,0,0;False;3;FLOAT3;0,0,0;False;4;FLOAT3;0,0,0;False;5;FLOAT3;0,0,0;False;6;FLOAT3;0,0,0;False;7;FLOAT3;0,0,0;False;8;FLOAT3;0,0,0;False;1;FLOAT3;0
|
||||
Node;AmplifyShaderEditor.VertexToFragmentNode;774;1024,1536;Inherit;False;False;False;1;0;FLOAT3;0,0,0;False;1;FLOAT3;0
|
||||
Node;AmplifyShaderEditor.PowerNode;677;-64,2560;Inherit;False;False;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.RangedFloatNode;1110;128,2752;Half;False;Constant;_Float41;Float 41;55;0;Create;True;0;0;0;False;0;False;0;0;0;0;0;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.SamplerNode;41;1536,1536;Inherit;True;Property;_Tex;Cubemap (HDR);2;1;[NoScaleOffset];Create;False;0;0;0;False;1;StyledTextureSingleLine;False;-1;None;beb1457d375110e468b8d8e1f29fccea;True;0;False;black;LockedToCube;False;Object;-1;Auto;Cube;8;0;SAMPLERCUBE;;False;1;FLOAT3;0,0,0;False;2;FLOAT;0;False;3;FLOAT3;0,0,0;False;4;FLOAT3;0,0,0;False;5;FLOAT;1;False;6;FLOAT;0;False;7;SAMPLERSTATE;;False;5;COLOR;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4
|
||||
Node;AmplifyShaderEditor.SaturateNode;316;128,2560;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.RangedFloatNode;679;128,2880;Half;False;Property;_FogFill;Fog Fill;16;0;Create;True;0;0;0;False;0;False;0.5;0;0;1;0;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.RangedFloatNode;1177;1920,1968;Half;False;Property;_Exposure;Cubemap Exposure;3;0;Create;False;0;0;0;False;1;Space(10);False;1;1;0;8;0;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.CustomExpressionNode;1189;1920,1536;Half;False;DecodeHDR(Data, _Tex_HDR);3;Create;1;True;Data;FLOAT4;0,0,0,0;In;;Float;False;DecodeHDR;True;False;0;;False;1;0;FLOAT4;0,0,0,0;False;1;FLOAT3;0
|
||||
Node;AmplifyShaderEditor.ColorNode;1173;1920,1792;Half;False;Property;_TintColor;Cubemap Tint Color;4;1;[Gamma];Create;False;0;0;0;False;0;False;0.5,0.5,0.5,1;0.5,0.5,0.5,1;False;0;5;COLOR;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4
|
||||
Node;AmplifyShaderEditor.RangedFloatNode;1204;448,2880;Half;False;Property;_FogIntensity;Fog Intensity;13;0;Create;True;0;0;0;False;1;Space(10);False;1;0;0;1;0;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.LerpOp;678;384,2560;Inherit;False;3;0;FLOAT;0;False;1;FLOAT;0;False;2;FLOAT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.ColorSpaceDouble;1175;1920,1616;Inherit;False;0;5;COLOR;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4
|
||||
Node;AmplifyShaderEditor.SimpleMultiplyOpNode;1174;2432,1536;Inherit;False;4;4;0;FLOAT3;0,0,0;False;1;COLOR;0,0,0,0;False;2;COLOR;0,0,0,0;False;3;FLOAT;0;False;1;COLOR;0
|
||||
Node;AmplifyShaderEditor.LerpOp;1205;640,2560;Inherit;False;3;0;FLOAT;1;False;1;FLOAT;0;False;2;FLOAT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.RegisterLocalVarNode;359;832,2560;Half;False;FOG_MASK;-1;True;1;0;FLOAT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.RegisterLocalVarNode;222;2624,1536;Half;False;CUBEMAP;-1;True;1;0;COLOR;0,0,0,0;False;1;COLOR;0
|
||||
Node;AmplifyShaderEditor.GetLocalVarNode;228;-896,240;Inherit;False;222;CUBEMAP;1;0;OBJECT;0;False;1;COLOR;0
|
||||
Node;AmplifyShaderEditor.FogAndAmbientColorsNode;312;-896,128;Inherit;False;unity_FogColor;0;1;COLOR;0
|
||||
Node;AmplifyShaderEditor.GetLocalVarNode;436;-896,320;Inherit;False;359;FOG_MASK;1;0;OBJECT;0;False;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.LerpOp;317;-512,128;Inherit;False;3;0;COLOR;0,0,0,0;False;1;COLOR;0,0,0,0;False;2;FLOAT;0;False;1;COLOR;0
|
||||
Node;AmplifyShaderEditor.RangedFloatNode;1197;-640,-384;Half;False;Property;_Cubemapp;[ Cubemapp ];1;0;Create;True;0;0;0;True;1;StyledCategory(Cubemap Settings, 5, 10);False;1;0;0;0;0;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.RangedFloatNode;1196;-896,-384;Half;False;Property;_SkyboxExtended;< SkyboxExtended >;0;0;Create;True;0;0;0;True;1;StyledBanner(Skybox Cubemap Extended);False;1;0;0;0;0;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.RangedFloatNode;1198;-448,-384;Half;False;Property;_Rotationn;[ Rotationn ];6;0;Create;True;0;0;0;True;1;StyledCategory(Rotation Settings);False;1;0;0;0;0;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.RangedFloatNode;1216;-896,3136;Half;False;Property;_FogMessage;# FogMessage;12;0;Create;True;0;0;0;True;1;StyledMessage(Info, The fog color is controlled by the fog color set in the Lighting panel., _EnableFog, 1, 10, 0);False;0;0;0;0;0;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.StaticSwitch;1179;-224,224;Float;False;Property;_EnableFog;Enable Fog;11;0;Create;True;0;0;0;False;0;False;0;0;0;True;;Toggle;2;Key0;Key1;Create;True;True;9;1;COLOR;0,0,0,0;False;0;COLOR;0,0,0,0;False;2;COLOR;0,0,0,0;False;3;COLOR;0,0,0,0;False;4;COLOR;0,0,0,0;False;5;COLOR;0,0,0,0;False;6;COLOR;0,0,0,0;False;7;COLOR;0,0,0,0;False;8;COLOR;0,0,0,0;False;1;COLOR;0
|
||||
Node;AmplifyShaderEditor.Vector4Node;1190;1536,1792;Half;False;Property;_Tex_HDR;DecodeInstructions;17;1;[HideInInspector];Create;False;0;0;0;True;0;False;0,0,0,0;1,1,0,0;0;5;FLOAT4;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4
|
||||
Node;AmplifyShaderEditor.RangedFloatNode;1199;-272,-384;Half;False;Property;_Fogg;[ Fogg ];10;0;Create;True;0;0;0;True;1;StyledCategory(Fog Settings);False;1;0;0;0;0;1;FLOAT;0
|
||||
Node;AmplifyShaderEditor.TemplateMultiPassMasterNode;1194;128,128;Float;False;True;-1;2;SkyboxExtendedShaderGUI;0;1;Skybox/Cubemap Extended;0770190933193b94aaa3065e307002fa;True;Unlit;0;0;Unlit;2;False;True;0;1;False;-1;0;False;-1;0;1;False;-1;0;False;-1;True;0;False;-1;0;False;-1;False;False;False;False;False;False;False;False;False;True;0;False;-1;False;True;2;False;-1;False;True;True;True;True;True;0;False;-1;False;False;False;False;False;False;False;True;False;255;False;-1;255;False;-1;255;False;-1;7;False;-1;1;False;-1;1;False;-1;1;False;-1;7;False;-1;1;False;-1;1;False;-1;1;False;-1;False;True;2;False;-1;True;0;False;-1;True;False;0;False;-1;0;False;-1;True;3;RenderType=Background=RenderType;Queue=Background=Queue=0;PreviewType=Skybox;True;0;0;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;0;Skybox/Cubemap;0;0;Standard;1;Vertex Position,InvertActionOnDeselection;1;0;1;True;False;;False;0
|
||||
Node;AmplifyShaderEditor.CommentaryNode;700;-896,2432;Inherit;False;1920.275;100;Fog Coords on Screen;0;;0,0.4980392,0,1;0;0
|
||||
Node;AmplifyShaderEditor.CommentaryNode;1180;-896,1408;Inherit;False;2179.583;100;Cubemap Coordinates;0;;0,0.4980392,0,1;0;0
|
||||
Node;AmplifyShaderEditor.CommentaryNode;1195;-896,-512;Inherit;False;1203;100;Drawers;0;;1,0.6827586,0,1;0;0
|
||||
Node;AmplifyShaderEditor.CommentaryNode;1191;1536,1408;Inherit;False;1280.6;100;Base;0;;0,0.4980392,1,1;0;0
|
||||
Node;AmplifyShaderEditor.CommentaryNode;1167;-896,0;Inherit;False;1236;100;Final Color;0;;0.4980392,1,0,1;0;0
|
||||
Node;AmplifyShaderEditor.CommentaryNode;431;-896,768;Inherit;False;1094;100;Switch between Perspective / Orthographic camera;0;;1,0,1,1;0;0
|
||||
WireConnection;309;0;267;2
|
||||
WireConnection;309;1;267;1
|
||||
WireConnection;268;0;1007;0
|
||||
WireConnection;268;1;309;0
|
||||
WireConnection;268;2;267;4
|
||||
WireConnection;300;0;268;0
|
||||
WireConnection;255;0;701;0
|
||||
WireConnection;255;1;260;0
|
||||
WireConnection;276;0;48;0
|
||||
WireConnection;276;1;255;0
|
||||
WireConnection;47;0;276;0
|
||||
WireConnection;1219;0;1221;2
|
||||
WireConnection;1219;1;1218;0
|
||||
WireConnection;1214;0;1207;0
|
||||
WireConnection;1220;0;1221;1
|
||||
WireConnection;1220;1;1219;0
|
||||
WireConnection;1220;2;1221;3
|
||||
WireConnection;1215;0;1211;0
|
||||
WireConnection;1222;0;47;0
|
||||
WireConnection;1208;1;1215;0
|
||||
WireConnection;1217;38;1220;0
|
||||
WireConnection;1217;43;1222;0
|
||||
WireConnection;1210;0;1193;2
|
||||
WireConnection;1210;1;1214;0
|
||||
WireConnection;314;0;1210;0
|
||||
WireConnection;1206;0;1220;0
|
||||
WireConnection;1206;1;1208;0
|
||||
WireConnection;1212;0;1217;19
|
||||
WireConnection;1212;1;1208;0
|
||||
WireConnection;329;0;325;0
|
||||
WireConnection;315;0;314;0
|
||||
WireConnection;315;1;1108;0
|
||||
WireConnection;315;2;313;0
|
||||
WireConnection;315;3;1108;0
|
||||
WireConnection;315;4;1109;0
|
||||
WireConnection;1164;1;1206;0
|
||||
WireConnection;1164;0;1212;0
|
||||
WireConnection;774;0;1164;0
|
||||
WireConnection;677;0;315;0
|
||||
WireConnection;677;1;329;0
|
||||
WireConnection;41;1;774;0
|
||||
WireConnection;316;0;677;0
|
||||
WireConnection;1189;0;41;0
|
||||
WireConnection;678;0;316;0
|
||||
WireConnection;678;1;1110;0
|
||||
WireConnection;678;2;679;0
|
||||
WireConnection;1174;0;1189;0
|
||||
WireConnection;1174;1;1175;0
|
||||
WireConnection;1174;2;1173;0
|
||||
WireConnection;1174;3;1177;0
|
||||
WireConnection;1205;1;678;0
|
||||
WireConnection;1205;2;1204;0
|
||||
WireConnection;359;0;1205;0
|
||||
WireConnection;222;0;1174;0
|
||||
WireConnection;317;0;312;0
|
||||
WireConnection;317;1;228;0
|
||||
WireConnection;317;2;436;0
|
||||
WireConnection;1179;1;228;0
|
||||
WireConnection;1179;0;317;0
|
||||
WireConnection;1194;0;1179;0
|
||||
ASEEND*/
|
||||
//CHKSM=8F14882A178A7BE958CE2E140F1BAF4D7D416A0B
|
||||
@@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 82881a2d011b0964696411c822cdd00b
|
||||
ShaderImporter:
|
||||
externalObjects: {}
|
||||
defaultTextures: []
|
||||
nonModifiableTextures: []
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: de9e928d9c90c1d43a73ded89b05d1cd
|
||||
folderAsset: yes
|
||||
timeCreated: 1517938353
|
||||
licenseType: Store
|
||||
DefaultImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a66e5f1bb7e0e90469c3bcd8ae5c4b2d
|
||||
timeCreated: 1517938592
|
||||
licenseType: Store
|
||||
DefaultImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 67adac43bcf286444be612074ab04f75
|
||||
timeCreated: 1517938592
|
||||
licenseType: Store
|
||||
DefaultImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a5df9867bdacd604dbe1d73079151448
|
||||
timeCreated: 1517938592
|
||||
licenseType: Store
|
||||
DefaultImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f5f2b39f73ab79f42a2dd2ccadae1581
|
||||
folderAsset: yes
|
||||
timeCreated: 1517938388
|
||||
licenseType: Store
|
||||
DefaultImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,89 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_Name: LowPoly - FirTree
|
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- _BottomColorPos: 1
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _Float1: 0
|
||||
- _Float3: 0
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.2
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _Smoothness: 0.2
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _TopColorPos: 8
|
||||
- _UVSec: 0
|
||||
- _WindAmplitude: 2
|
||||
- _WindSpeed: 100
|
||||
- _ZWrite: 1
|
||||
- __dirty: 0
|
||||
m_Colors:
|
||||
- _BottomColor: {r: 0, g: 0.53676474, b: 0.07033476, a: 1}
|
||||
- _Color: {r: 0.22352943, g: 0.56078434, b: 0.20784315, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _TopColor: {r: 0.31417936, g: 0.7205882, b: 0.28081742, a: 1}
|
||||
- _Vector1: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _WindCycles: {r: 0, g: 0, b: 0.5, a: 0}
|
||||
- _WindMagnitude: {r: 0, g: 0, b: 0.1, a: 0}
|
||||
@@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 138b35dd321622a4d93635b532ae8b8e
|
||||
timeCreated: 1491914283
|
||||
licenseType: Store
|
||||
NativeFormatImporter:
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,89 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_Name: LowPoly - FirTreeVariation
|
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- _BottomColorPos: 1
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _Float1: 10
|
||||
- _Float3: 0.2
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.2
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _Smoothness: 0.2
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _TopColorPos: 5
|
||||
- _UVSec: 0
|
||||
- _WindAmplitude: 2
|
||||
- _WindSpeed: 100
|
||||
- _ZWrite: 1
|
||||
- __dirty: 0
|
||||
m_Colors:
|
||||
- _BottomColor: {r: 0.14855024, g: 0.36764702, b: 0.062175572, a: 1}
|
||||
- _Color: {r: 0.027627591, g: 0.53676474, b: 0.2628841, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _TopColor: {r: 0.33912262, g: 0.7867647, b: 0.19669113, a: 1}
|
||||
- _Vector1: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _WindCycles: {r: 0, g: 0, b: 0.5, a: 0}
|
||||
- _WindMagnitude: {r: 0, g: 0, b: 0.1, a: 0}
|
||||
@@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0f74119e82d3b3a4d9b2842dbaa2a6ee
|
||||
timeCreated: 1491914283
|
||||
licenseType: Store
|
||||
NativeFormatImporter:
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,89 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_Name: LowPoly - Grass
|
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- _BottomColorPos: 0
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _Float1: 10
|
||||
- _Float3: 0.2
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.2
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _Smoothness: 0.2
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _TopColorPos: 1
|
||||
- _UVSec: 0
|
||||
- _WindAmplitude: 0.5
|
||||
- _WindSpeed: 100
|
||||
- _ZWrite: 1
|
||||
- __dirty: 0
|
||||
m_Colors:
|
||||
- _BottomColor: {r: 0.6544117, g: 0.6453854, b: 0.32720587, a: 1}
|
||||
- _Color: {r: 0.63509494, g: 0.64705884, b: 0.076124564, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _TopColor: {r: 0.6356229, g: 0.8602941, b: 0.2087478, a: 1}
|
||||
- _Vector1: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _WindCycles: {r: 1, g: 0, b: 1, a: 0}
|
||||
- _WindMagnitude: {r: 0, g: 0, b: 2, a: 0}
|
||||
@@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6fc6652ed834922468cdd63bb95f7fe2
|
||||
timeCreated: 1492252307
|
||||
licenseType: Store
|
||||
NativeFormatImporter:
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,86 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_Name: LowPoly - Rock
|
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- _BottomColorPos: 0
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.2
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _Smoothness: 0.3
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _TopColorPos: 10
|
||||
- _UVSec: 0
|
||||
- _WindAmplitude: 0.2
|
||||
- _WindSpeed: 10
|
||||
- _ZWrite: 1
|
||||
- __dirty: 0
|
||||
m_Colors:
|
||||
- _BottomColor: {r: 0.63235295, g: 0.63235295, b: 0.63235295, a: 1}
|
||||
- _Color: {r: 0.74509805, g: 0.854902, b: 0.8941177, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _TopColor: {r: 0.46929064, g: 0.7286724, b: 0.9117647, a: 1}
|
||||
- _WindCycles: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _WindMagnitude: {r: 0, g: 0, b: 0, a: 0}
|
||||
@@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 37524ae4594222f4f8acd7b76234f79a
|
||||
timeCreated: 1491914283
|
||||
licenseType: Store
|
||||
NativeFormatImporter:
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,76 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_Name: LowPoly - Terrain
|
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.2
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 0.5441177, g: 0.5441177, b: 0.5441177, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
@@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2557d3f1d341fdb4e9d53179c053ffd5
|
||||
timeCreated: 1517938388
|
||||
licenseType: Store
|
||||
NativeFormatImporter:
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,103 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_Name: LowPoly - TreeTrunk
|
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- _Bottom: 0
|
||||
- _BottomColorPos: 0
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _Float0: 0.18
|
||||
- _Float1: 1
|
||||
- _Float3: 0.2
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.2
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _MotionSpeed: 10
|
||||
- _ObjectHeight: 20
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _Smoothness: 0.2
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _Top: 10
|
||||
- _TopColorPos: 10
|
||||
- _UVSec: 0
|
||||
- _WaveDirectionZX: 0
|
||||
- _WaveHeight: 0.5
|
||||
- _WaveMagnitude: 1
|
||||
- _WaveSpeed: 400
|
||||
- _WindAmplitude: 2
|
||||
- _WindSpeed: 100
|
||||
- _ZWrite: 1
|
||||
- __dirty: 0
|
||||
m_Colors:
|
||||
- _BottomColor: {r: 0.43382335, g: 0.2423427, b: 0, a: 1}
|
||||
- _Color: {r: 0.41911763, g: 0.29521018, b: 0.24962153, a: 1}
|
||||
- _Color1: {r: 1, g: 0, b: 0, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _SpecColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _TopColor: {r: 0.8088235, g: 0.70054287, b: 0.41630623, a: 1}
|
||||
- _Vector0: {r: 0, g: 0, b: 0.2, a: 0}
|
||||
- _Vector1: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _WindCycles: {r: 0, g: 0, b: 0.5, a: 0}
|
||||
- _WindDirection: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _WindDirectionandMagnitude: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _WindMagnitude: {r: 0, g: 0, b: 0.1, a: 0}
|
||||
@@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2a8f9a878cb7cff45b00339938d945ce
|
||||
timeCreated: 1491898618
|
||||
licenseType: Store
|
||||
NativeFormatImporter:
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,76 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_Name: LowPoly - Wood
|
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.2
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 0.81617653, g: 0.4767926, b: 0.21604669, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
@@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ff059fc016fcf8d4a88162b27e334cba
|
||||
timeCreated: 1491914283
|
||||
licenseType: Store
|
||||
NativeFormatImporter:
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,50 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Polyverse Skies - Blue Sky
|
||||
m_Shader: {fileID: 4800000, guid: 82881a2d011b0964696411c822cdd00b, type: 3}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _Tex:
|
||||
m_Texture: {fileID: 8900000, guid: beb1457d375110e468b8d8e1f29fccea, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _CubemapPosition: 0
|
||||
- _Cubemapp: 1
|
||||
- _EnableFog: 0
|
||||
- _EnableRotation: 0
|
||||
- _Exposure: 1
|
||||
- _FogFill: 0.5
|
||||
- _FogHeight: 1
|
||||
- _FogIntensity: 1
|
||||
- _FogMessage: 0
|
||||
- _FogPosition: 0
|
||||
- _FogSmoothness: 0.01
|
||||
- _Fogg: 1
|
||||
- _Rotation: 0
|
||||
- _RotationSpeed: 1
|
||||
- _Rotationn: 1
|
||||
- _SkyboxExtended: 1
|
||||
m_Colors:
|
||||
- _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 86301280b87f5bb4bbf7633b535e2fc0
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,50 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Polyverse Skies - Night Sky
|
||||
m_Shader: {fileID: 4800000, guid: 82881a2d011b0964696411c822cdd00b, type: 3}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _Tex:
|
||||
m_Texture: {fileID: 8900000, guid: fa41734a337674542975482c8fe96ea1, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _CubemapPosition: 0
|
||||
- _Cubemapp: 1
|
||||
- _EnableFog: 0
|
||||
- _EnableRotation: 0
|
||||
- _Exposure: 1
|
||||
- _FogFill: 0.5
|
||||
- _FogHeight: 1
|
||||
- _FogIntensity: 1
|
||||
- _FogMessage: 0
|
||||
- _FogPosition: 0
|
||||
- _FogSmoothness: 0.01
|
||||
- _Fogg: 1
|
||||
- _Rotation: 0
|
||||
- _RotationSpeed: 1
|
||||
- _Rotationn: 1
|
||||
- _SkyboxExtended: 1
|
||||
m_Colors:
|
||||
- _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1c8ac9deb3459a4448cc882add76b675
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,126 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Skybox Cubemap Extended Blend
|
||||
m_Shader: {fileID: 4800000, guid: 7705790d9e8e16344ad5d7960c568904, type: 3}
|
||||
m_ShaderKeywords: _ENABLEROTATION_ON
|
||||
m_LightmapFlags: 0
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Cube:
|
||||
m_Texture: {fileID: 8900000, guid: 3ce67fee0f260ee47b4d820421fe6ff9, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _CubemapHDR:
|
||||
m_Texture: {fileID: 8900000, guid: beb1457d375110e468b8d8e1f29fccea, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Tex:
|
||||
m_Texture: {fileID: 8900000, guid: beb1457d375110e468b8d8e1f29fccea, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Tex_Blend:
|
||||
m_Texture: {fileID: 8900000, guid: fa41734a337674542975482c8fe96ea1, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Texture0:
|
||||
m_Texture: {fileID: 8900000, guid: 3ce67fee0f260ee47b4d820421fe6ff9, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _tex:
|
||||
m_Texture: {fileID: 8900000, guid: 3ce67fee0f260ee47b4d820421fe6ff9, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- _Advancedd: 1
|
||||
- _BumpScale: 1
|
||||
- _CUBEMAPP: 1
|
||||
- _CubemapPosition: 0
|
||||
- _CubemapTransition: 0.8
|
||||
- _Cubemapp: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _EnableFog: 0
|
||||
- _EnableRotation: 1
|
||||
- _Exposure: 1
|
||||
- _Float0: -0.21
|
||||
- _FogFill: 0
|
||||
- _FogHeight: 1
|
||||
- _FogIntensity: 1
|
||||
- _FogMessage: 0
|
||||
- _FogPosition: 0
|
||||
- _FogSmoothness: 0.01
|
||||
- _Fogg: 1
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.5
|
||||
- _GlossyReflections: 1
|
||||
- _IsStandardPipeline: 1
|
||||
- _IsStandardRP: 1
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _Rotation: 0
|
||||
- _RotationSpeed: 2
|
||||
- _Rotationn: 1
|
||||
- _SkyboxExtended: 1
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 1
|
||||
- __dirty: 0
|
||||
m_Colors:
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _Tex_HDR: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
||||
@@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1cf6f4c6e6e0518419839d3f5448dd99
|
||||
timeCreated: 1513355756
|
||||
licenseType: Store
|
||||
NativeFormatImporter:
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,121 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Skybox Cubemap Extended Day
|
||||
m_Shader: {fileID: 4800000, guid: 82881a2d011b0964696411c822cdd00b, type: 3}
|
||||
m_ShaderKeywords: _ENABLEFOG_ON _ENABLEROTATION_ON
|
||||
m_LightmapFlags: 0
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Cube:
|
||||
m_Texture: {fileID: 8900000, guid: 3ce67fee0f260ee47b4d820421fe6ff9, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _CubemapHDR:
|
||||
m_Texture: {fileID: 8900000, guid: beb1457d375110e468b8d8e1f29fccea, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Tex:
|
||||
m_Texture: {fileID: 8900000, guid: beb1457d375110e468b8d8e1f29fccea, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Texture0:
|
||||
m_Texture: {fileID: 8900000, guid: 3ce67fee0f260ee47b4d820421fe6ff9, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _tex:
|
||||
m_Texture: {fileID: 8900000, guid: 3ce67fee0f260ee47b4d820421fe6ff9, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- _Advancedd: 1
|
||||
- _BumpScale: 1
|
||||
- _CUBEMAPP: 1
|
||||
- _CubemapPosition: 0
|
||||
- _Cubemapp: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _EnableFog: 1
|
||||
- _EnableRotation: 1
|
||||
- _Exposure: 1
|
||||
- _Float0: 0
|
||||
- _FogFill: 0
|
||||
- _FogHeight: 0.7
|
||||
- _FogIntensity: 1
|
||||
- _FogMessage: 0
|
||||
- _FogPosition: 0
|
||||
- _FogSmoothness: 0.01
|
||||
- _Fogg: 1
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.5
|
||||
- _GlossyReflections: 1
|
||||
- _IsStandardPipeline: 1
|
||||
- _IsStandardRP: 1
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _Rotation: 0
|
||||
- _RotationSpeed: 2
|
||||
- _Rotationn: 1
|
||||
- _SkyboxExtended: 1
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 1
|
||||
- __dirty: 0
|
||||
m_Colors:
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _Tex_HDR: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
||||
@@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2bd8959f5fbd3644aa33af1a155fc147
|
||||
timeCreated: 1513355756
|
||||
licenseType: Store
|
||||
NativeFormatImporter:
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,120 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Skybox Cubemap Extended Night
|
||||
m_Shader: {fileID: 4800000, guid: 82881a2d011b0964696411c822cdd00b, type: 3}
|
||||
m_ShaderKeywords: _ENABLEFOG_ON _ENABLEROTATION_ON
|
||||
m_LightmapFlags: 0
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Cube:
|
||||
m_Texture: {fileID: 8900000, guid: 3ce67fee0f260ee47b4d820421fe6ff9, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _CubemapHDR:
|
||||
m_Texture: {fileID: 8900000, guid: beb1457d375110e468b8d8e1f29fccea, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Tex:
|
||||
m_Texture: {fileID: 8900000, guid: fa41734a337674542975482c8fe96ea1, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Texture0:
|
||||
m_Texture: {fileID: 8900000, guid: 3ce67fee0f260ee47b4d820421fe6ff9, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _tex:
|
||||
m_Texture: {fileID: 8900000, guid: 3ce67fee0f260ee47b4d820421fe6ff9, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- _Advancedd: 1
|
||||
- _BumpScale: 1
|
||||
- _CUBEMAPP: 1
|
||||
- _CubemapPosition: 0
|
||||
- _Cubemapp: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _EnableFog: 1
|
||||
- _EnableRotation: 1
|
||||
- _Exposure: 1
|
||||
- _Float0: -0.21
|
||||
- _FogFill: 0
|
||||
- _FogHeight: 0.625
|
||||
- _FogIntensity: 1
|
||||
- _FogPosition: 0
|
||||
- _FogSmoothness: 0.5
|
||||
- _Fogg: 1
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.5
|
||||
- _GlossyReflections: 1
|
||||
- _IsStandardPipeline: 1
|
||||
- _IsStandardRP: 1
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _Rotation: 0
|
||||
- _RotationSpeed: 2
|
||||
- _Rotationn: 1
|
||||
- _SkyboxExtended: 1
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 1
|
||||
- __dirty: 0
|
||||
m_Colors:
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _Tex_HDR: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
||||
@@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: cc421da483ed06c49933077a621bff25
|
||||
timeCreated: 1513355756
|
||||
licenseType: Store
|
||||
NativeFormatImporter:
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 25d3f6e5ef9743646a02401c50311822
|
||||
folderAsset: yes
|
||||
timeCreated: 1517938353
|
||||
licenseType: Store
|
||||
DefaultImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
@@ -0,0 +1,83 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 719d923d0fff4604dad00bd968b563b2
|
||||
timeCreated: 1491914283
|
||||
licenseType: Store
|
||||
ModelImporter:
|
||||
serializedVersion: 19
|
||||
fileIDToRecycleName:
|
||||
100000: //RootNode
|
||||
400000: //RootNode
|
||||
2300000: //RootNode
|
||||
3300000: //RootNode
|
||||
4300000: LowPolyFence_01
|
||||
9500000: //RootNode
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
animationCompression: 1
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
clipAnimations: []
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
importBlendShapes: 1
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 1
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
@@ -0,0 +1,83 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6c41d268699e27248a4354335b2a76ee
|
||||
timeCreated: 1491914283
|
||||
licenseType: Store
|
||||
ModelImporter:
|
||||
serializedVersion: 19
|
||||
fileIDToRecycleName:
|
||||
100000: //RootNode
|
||||
400000: //RootNode
|
||||
2300000: //RootNode
|
||||
3300000: //RootNode
|
||||
4300000: LowPolyFence_02
|
||||
9500000: //RootNode
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
animationCompression: 1
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
clipAnimations: []
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
importBlendShapes: 1
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 1
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
@@ -0,0 +1,83 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7f9b57a02a16e55429c68854f45a8801
|
||||
timeCreated: 1491914283
|
||||
licenseType: Store
|
||||
ModelImporter:
|
||||
serializedVersion: 19
|
||||
fileIDToRecycleName:
|
||||
100000: //RootNode
|
||||
400000: //RootNode
|
||||
2300000: //RootNode
|
||||
3300000: //RootNode
|
||||
4300000: LowPolyFirTree_01
|
||||
9500000: //RootNode
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
animationCompression: 1
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
clipAnimations: []
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
importBlendShapes: 1
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 1
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
@@ -0,0 +1,83 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 769d335a9d1fc3948bfb71adea34202c
|
||||
timeCreated: 1491914283
|
||||
licenseType: Store
|
||||
ModelImporter:
|
||||
serializedVersion: 19
|
||||
fileIDToRecycleName:
|
||||
100000: //RootNode
|
||||
400000: //RootNode
|
||||
2300000: //RootNode
|
||||
3300000: //RootNode
|
||||
4300000: LowPolyFirTree_02
|
||||
9500000: //RootNode
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
animationCompression: 1
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
clipAnimations: []
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
importBlendShapes: 1
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 1
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
@@ -0,0 +1,118 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8af3079b5c79b6b4c825cc71e71ef97d
|
||||
timeCreated: 1492253362
|
||||
licenseType: Store
|
||||
ModelImporter:
|
||||
serializedVersion: 19
|
||||
fileIDToRecycleName:
|
||||
100000: Box010
|
||||
100002: Box011
|
||||
100004: Box012
|
||||
100006: Box013
|
||||
100008: Box014
|
||||
100010: Box015
|
||||
100012: Box016
|
||||
100014: //RootNode
|
||||
400000: Box010
|
||||
400002: Box011
|
||||
400004: Box012
|
||||
400006: Box013
|
||||
400008: Box014
|
||||
400010: Box015
|
||||
400012: Box016
|
||||
400014: //RootNode
|
||||
2300000: Box010
|
||||
2300002: Box011
|
||||
2300004: Box012
|
||||
2300006: Box013
|
||||
2300008: Box014
|
||||
2300010: Box015
|
||||
2300012: Box016
|
||||
2300014: //RootNode
|
||||
3300000: Box010
|
||||
3300002: Box011
|
||||
3300004: Box012
|
||||
3300006: Box013
|
||||
3300008: Box014
|
||||
3300010: Box015
|
||||
3300012: Box016
|
||||
3300014: //RootNode
|
||||
4300000: Box010
|
||||
4300002: Box011
|
||||
4300004: Box012
|
||||
4300006: Box013
|
||||
4300008: Box014
|
||||
4300010: Box015
|
||||
4300012: Box016
|
||||
4300014: LowPolyGrass_01
|
||||
9500000: //RootNode
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
animationCompression: 1
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
clipAnimations: []
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
importBlendShapes: 1
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 1
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
@@ -0,0 +1,108 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0860e6fc68e57ae48b5ae6e854f8f6b1
|
||||
timeCreated: 1492253641
|
||||
licenseType: Store
|
||||
ModelImporter:
|
||||
serializedVersion: 19
|
||||
fileIDToRecycleName:
|
||||
100000: Box017
|
||||
100002: Box018
|
||||
100004: Box019
|
||||
100006: Box020
|
||||
100008: Box021
|
||||
100010: //RootNode
|
||||
400000: Box017
|
||||
400002: Box018
|
||||
400004: Box019
|
||||
400006: Box020
|
||||
400008: Box021
|
||||
400010: //RootNode
|
||||
2300000: Box017
|
||||
2300002: Box018
|
||||
2300004: Box019
|
||||
2300006: Box020
|
||||
2300008: Box021
|
||||
2300010: //RootNode
|
||||
3300000: Box017
|
||||
3300002: Box018
|
||||
3300004: Box019
|
||||
3300006: Box020
|
||||
3300008: Box021
|
||||
3300010: //RootNode
|
||||
4300000: Box017
|
||||
4300002: Box018
|
||||
4300004: Box019
|
||||
4300006: Box020
|
||||
4300008: Box021
|
||||
4300010: LowPolyGrass_02
|
||||
9500000: //RootNode
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
animationCompression: 1
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
clipAnimations: []
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
importBlendShapes: 1
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 1
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
@@ -0,0 +1,83 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 26fb55e8ae34728499f6f45cd0527c73
|
||||
timeCreated: 1491914283
|
||||
licenseType: Store
|
||||
ModelImporter:
|
||||
serializedVersion: 19
|
||||
fileIDToRecycleName:
|
||||
100000: //RootNode
|
||||
400000: //RootNode
|
||||
2300000: //RootNode
|
||||
3300000: //RootNode
|
||||
4300000: LowPolyRock_05
|
||||
9500000: //RootNode
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
animationCompression: 1
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
clipAnimations: []
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
importBlendShapes: 1
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 1
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
@@ -0,0 +1,83 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3ecc1e70424b33546b2dc73bb30a5163
|
||||
timeCreated: 1491914283
|
||||
licenseType: Store
|
||||
ModelImporter:
|
||||
serializedVersion: 19
|
||||
fileIDToRecycleName:
|
||||
100000: //RootNode
|
||||
400000: //RootNode
|
||||
2300000: //RootNode
|
||||
3300000: //RootNode
|
||||
4300000: LowPolyRock_06
|
||||
9500000: //RootNode
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
animationCompression: 1
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
clipAnimations: []
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
importBlendShapes: 1
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 1
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
@@ -0,0 +1,82 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f3dd2dace832efa4fa391170674edcc1
|
||||
timeCreated: 1517938388
|
||||
licenseType: Store
|
||||
ModelImporter:
|
||||
serializedVersion: 19
|
||||
fileIDToRecycleName:
|
||||
100000: //RootNode
|
||||
400000: //RootNode
|
||||
2300000: //RootNode
|
||||
3300000: //RootNode
|
||||
4300000: LowPolyTerrain
|
||||
materials:
|
||||
importMaterials: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
animationCompression: 1
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
clipAnimations: []
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
importBlendShapes: 1
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 1
|
||||
useFileUnits: 1
|
||||
optimizeMeshForGPU: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
importAnimation: 1
|
||||
copyAvatar: 0
|
||||
humanDescription:
|
||||
serializedVersion: 2
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
rootMotionBoneName:
|
||||
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
animationType: 0
|
||||
humanoidOversampling: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2dcb8d72d2d50bf4897662c7aa8cfa01
|
||||
folderAsset: yes
|
||||
timeCreated: 1517944529
|
||||
licenseType: Store
|
||||
DefaultImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,79 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &1051545866392792
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4622981333497442}
|
||||
- component: {fileID: 33764989204799150}
|
||||
- component: {fileID: 23903698892329218}
|
||||
m_Layer: 0
|
||||
m_Name: LowPoly - Fence A
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4622981333497442
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1051545866392792}
|
||||
m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
|
||||
--- !u!33 &33764989204799150
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1051545866392792}
|
||||
m_Mesh: {fileID: 4300000, guid: 719d923d0fff4604dad00bd968b563b2, type: 3}
|
||||
--- !u!23 &23903698892329218
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1051545866392792}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 2
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: ff059fc016fcf8d4a88162b27e334cba, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 0
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
@@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: dd3ee0c97aab8a7498c9292f3482f60b
|
||||
timeCreated: 1492248782
|
||||
licenseType: Store
|
||||
NativeFormatImporter:
|
||||
mainObjectFileID: 100100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,79 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &1772052688877022
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4026302497858488}
|
||||
- component: {fileID: 33668776250296818}
|
||||
- component: {fileID: 23705309985758732}
|
||||
m_Layer: 0
|
||||
m_Name: LowPoly - Fence B
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4026302497858488
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1772052688877022}
|
||||
m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
|
||||
--- !u!33 &33668776250296818
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1772052688877022}
|
||||
m_Mesh: {fileID: 4300000, guid: 6c41d268699e27248a4354335b2a76ee, type: 3}
|
||||
--- !u!23 &23705309985758732
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1772052688877022}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 2
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: ff059fc016fcf8d4a88162b27e334cba, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 0
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
@@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b4974e3ae06d3d245a8353b888faed9d
|
||||
timeCreated: 1492248817
|
||||
licenseType: Store
|
||||
NativeFormatImporter:
|
||||
mainObjectFileID: 100100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,80 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &1069289201138886
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4775219554002278}
|
||||
- component: {fileID: 33326053453097746}
|
||||
- component: {fileID: 23347498147556770}
|
||||
m_Layer: 0
|
||||
m_Name: LowPoly - FirTree A
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4775219554002278
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1069289201138886}
|
||||
m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068}
|
||||
m_LocalPosition: {x: -0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
|
||||
--- !u!33 &33326053453097746
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1069289201138886}
|
||||
m_Mesh: {fileID: 4300000, guid: 7f9b57a02a16e55429c68854f45a8801, type: 3}
|
||||
--- !u!23 &23347498147556770
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1069289201138886}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 2
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 2a8f9a878cb7cff45b00339938d945ce, type: 2}
|
||||
- {fileID: 2100000, guid: 138b35dd321622a4d93635b532ae8b8e, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 0
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
@@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6b444276162548b4e9107350b71e775a
|
||||
timeCreated: 1492248886
|
||||
licenseType: Store
|
||||
NativeFormatImporter:
|
||||
mainObjectFileID: 100100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,80 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &1593950697155818
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4870204933709518}
|
||||
- component: {fileID: 33933261752202624}
|
||||
- component: {fileID: 23109063448187470}
|
||||
m_Layer: 0
|
||||
m_Name: LowPoly - FirTree B
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 64
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4870204933709518
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1593950697155818}
|
||||
m_LocalRotation: {x: -0.70394385, y: -0.13434333, z: -0.10358276, w: 0.6896996}
|
||||
m_LocalPosition: {x: 12.681194, y: -0.0320303, z: -3.0757337}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: -92.746994, y: 55.463997, z: -74.841}
|
||||
--- !u!33 &33933261752202624
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1593950697155818}
|
||||
m_Mesh: {fileID: 4300000, guid: 769d335a9d1fc3948bfb71adea34202c, type: 3}
|
||||
--- !u!23 &23109063448187470
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1593950697155818}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 2
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 2a8f9a878cb7cff45b00339938d945ce, type: 2}
|
||||
- {fileID: 2100000, guid: 0f74119e82d3b3a4d9b2842dbaa2a6ee, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 0
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
@@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d2cd02263a1e8084abf81f1324b929be
|
||||
timeCreated: 1492248959
|
||||
licenseType: Store
|
||||
NativeFormatImporter:
|
||||
mainObjectFileID: 100100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,79 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &1435467742513656
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4945391837379990}
|
||||
- component: {fileID: 33663724485089272}
|
||||
- component: {fileID: 23638501506627024}
|
||||
m_Layer: 0
|
||||
m_Name: LowPoly - Grass A
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4945391837379990
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1435467742513656}
|
||||
m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068}
|
||||
m_LocalPosition: {x: -3.011242, y: -0.48745683, z: 7.707407}
|
||||
m_LocalScale: {x: 1.5, y: 1.5, z: 1.5}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
|
||||
--- !u!33 &33663724485089272
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1435467742513656}
|
||||
m_Mesh: {fileID: 4300014, guid: 8af3079b5c79b6b4c825cc71e71ef97d, type: 3}
|
||||
--- !u!23 &23638501506627024
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1435467742513656}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 2
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 6fc6652ed834922468cdd63bb95f7fe2, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 0
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
@@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9b6eba5dea9e77a4abd8f45df1ffffb6
|
||||
timeCreated: 1492255353
|
||||
licenseType: Store
|
||||
NativeFormatImporter:
|
||||
mainObjectFileID: 100100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,79 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &1081485305171292
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4526791939225540}
|
||||
- component: {fileID: 33255213177223184}
|
||||
- component: {fileID: 23035406928957794}
|
||||
m_Layer: 0
|
||||
m_Name: LowPoly - Grass B
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4526791939225540
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1081485305171292}
|
||||
m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068}
|
||||
m_LocalPosition: {x: -2.2596135, y: -0.45810187, z: 7.24199}
|
||||
m_LocalScale: {x: 1.5, y: 1.5, z: 1.5}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
|
||||
--- !u!33 &33255213177223184
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1081485305171292}
|
||||
m_Mesh: {fileID: 4300010, guid: 0860e6fc68e57ae48b5ae6e854f8f6b1, type: 3}
|
||||
--- !u!23 &23035406928957794
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1081485305171292}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 2
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 6fc6652ed834922468cdd63bb95f7fe2, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 0
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
@@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c23a5db78ca1a5b4f921e0109f33128c
|
||||
timeCreated: 1492255355
|
||||
licenseType: Store
|
||||
NativeFormatImporter:
|
||||
mainObjectFileID: 100100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,79 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &1927372005322154
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4838067341564878}
|
||||
- component: {fileID: 33092966369005018}
|
||||
- component: {fileID: 23445742227598232}
|
||||
m_Layer: 0
|
||||
m_Name: LowPoly - Rock A
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4838067341564878
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1927372005322154}
|
||||
m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
|
||||
--- !u!33 &33092966369005018
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1927372005322154}
|
||||
m_Mesh: {fileID: 4300000, guid: 26fb55e8ae34728499f6f45cd0527c73, type: 3}
|
||||
--- !u!23 &23445742227598232
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1927372005322154}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 2
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 37524ae4594222f4f8acd7b76234f79a, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 0
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
@@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 39de80c7e7a1a2942820576875608e5d
|
||||
timeCreated: 1492249124
|
||||
licenseType: Store
|
||||
NativeFormatImporter:
|
||||
mainObjectFileID: 100100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,79 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &1828138642645558
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4739574486837986}
|
||||
- component: {fileID: 33887624806533098}
|
||||
- component: {fileID: 23855685082151098}
|
||||
m_Layer: 0
|
||||
m_Name: LowPoly - Rock B
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4739574486837986
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1828138642645558}
|
||||
m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068}
|
||||
m_LocalPosition: {x: -0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
|
||||
--- !u!33 &33887624806533098
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1828138642645558}
|
||||
m_Mesh: {fileID: 4300000, guid: 3ecc1e70424b33546b2dc73bb30a5163, type: 3}
|
||||
--- !u!23 &23855685082151098
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1828138642645558}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 2
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 37524ae4594222f4f8acd7b76234f79a, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 0
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
@@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b0622c7c0ff092b46a37f31c718c5eba
|
||||
timeCreated: 1492249128
|
||||
licenseType: Store
|
||||
NativeFormatImporter:
|
||||
mainObjectFileID: 100100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 938d9248e9f0f574cb40a5bbca66dae4
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2c9ebc5b5de64494eb66e1f3eb755731
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 622c850911a24ab4c87b6b1cbb58ba1d
|
||||
folderAsset: yes
|
||||
timeCreated: 1513236874
|
||||
licenseType: Store
|
||||
DefaultImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 2.0 MiB |
@@ -0,0 +1,109 @@
|
||||
fileFormatVersion: 2
|
||||
guid: beb1457d375110e468b8d8e1f29fccea
|
||||
timeCreated: 1513355663
|
||||
licenseType: Store
|
||||
TextureImporter:
|
||||
fileIDToRecycleName:
|
||||
8900000: generatedCubemap
|
||||
externalObjects: {}
|
||||
serializedVersion: 4
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
isReadable: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 2
|
||||
aniso: -1
|
||||
mipBias: -1
|
||||
wrapU: -1
|
||||
wrapV: -1
|
||||
wrapW: -1
|
||||
nPOTScale: 1
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 0
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 0
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 0
|
||||
textureShape: 2
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
platformSettings:
|
||||
- buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
- buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
- buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
- buildTarget: WebGL
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
spritePackingTag:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
@@ -0,0 +1,111 @@
|
||||
fileFormatVersion: 2
|
||||
guid: fa41734a337674542975482c8fe96ea1
|
||||
TextureImporter:
|
||||
fileIDToRecycleName:
|
||||
8900000: generatedCubemap
|
||||
externalObjects: {}
|
||||
serializedVersion: 7
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 0
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 2
|
||||
aniso: 0
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 1
|
||||
nPOTScale: 1
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 0
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 0
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 0
|
||||
textureShape: 2
|
||||
singleChannelComponent: 0
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 2
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 100
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
- serializedVersion: 2
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 100
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
- serializedVersion: 2
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 100
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID:
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5cbce0d58b9d6d147bde7b2601194b85
|
||||
timeCreated: 1513541083
|
||||
licenseType: Store
|
||||
DefaultImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user