fixed background music
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@@ -38,7 +38,7 @@ RenderSettings:
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m_ReflectionIntensity: 1
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m_CustomReflection: {fileID: 0}
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m_Sun: {fileID: 0}
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m_IndirectSpecularColor: {r: 0.4482451, g: 0.49827182, b: 0.57558125, a: 1}
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m_IndirectSpecularColor: {r: 0.4482453, g: 0.49827206, b: 0.5755818, a: 1}
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m_UseRadianceAmbientProbe: 0
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--- !u!157 &3
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LightmapSettings:
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@@ -1604,6 +1604,7 @@ GameObject:
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serializedVersion: 6
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m_Component:
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- component: {fileID: 841402787}
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- component: {fileID: 841402788}
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m_Layer: 0
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m_Name: CameraRotator
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m_TagString: Untagged
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@@ -1627,6 +1628,14 @@ Transform:
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- {fileID: 333991148}
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!81 &841402788
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AudioListener:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 841402786}
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m_Enabled: 1
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--- !u!4 &845470139 stripped
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Transform:
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m_CorrespondingSourceObject: {fileID: 1828470746108631247, guid: bb42b7aaa687b2f4d811c8cc5d2d259f, type: 3}
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