Checkpoint
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@@ -38,7 +38,7 @@ RenderSettings:
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m_ReflectionIntensity: 1
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m_CustomReflection: {fileID: 0}
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m_Sun: {fileID: 0}
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m_IndirectSpecularColor: {r: 0.44657874, g: 0.49641258, b: 0.5748172, a: 1}
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m_IndirectSpecularColor: {r: 0.44657826, g: 0.49641263, b: 0.57481676, a: 1}
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m_UseRadianceAmbientProbe: 0
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--- !u!157 &3
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LightmapSettings:
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@@ -514,6 +514,63 @@ PrefabInstance:
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m_AddedGameObjects: []
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m_AddedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: 84438521ba0ce84479684052bad06126, type: 3}
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--- !u!1001 &2034582631126909176
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PrefabInstance:
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m_ObjectHideFlags: 0
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serializedVersion: 2
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m_Modification:
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serializedVersion: 3
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m_TransformParent: {fileID: 0}
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m_Modifications:
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propertyPath: m_LocalPosition.x
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objectReference: {fileID: 0}
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propertyPath: m_LocalPosition.z
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value: 1
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- target: {fileID: 1288577159706020061, guid: a5cc261231f5a6a4c88239b1dab368cb, type: 3}
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propertyPath: m_LocalEulerAnglesHint.x
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 1288577159706020061, guid: a5cc261231f5a6a4c88239b1dab368cb, type: 3}
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propertyPath: m_LocalEulerAnglesHint.y
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 1288577159706020061, guid: a5cc261231f5a6a4c88239b1dab368cb, type: 3}
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propertyPath: m_LocalEulerAnglesHint.z
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 7234834637752836426, guid: a5cc261231f5a6a4c88239b1dab368cb, type: 3}
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propertyPath: m_Name
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value: CheckPoint
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_RemovedGameObjects: []
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m_AddedGameObjects: []
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m_AddedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: a5cc261231f5a6a4c88239b1dab368cb, type: 3}
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--- !u!1001 &7921848799276681536
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PrefabInstance:
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m_ObjectHideFlags: 0
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@@ -662,3 +719,4 @@ SceneRoots:
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- {fileID: 98617657}
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- {fileID: 7921848799276681536}
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- {fileID: 8222889276702183714}
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- {fileID: 2034582631126909176}
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