started car customization screen

This commit is contained in:
2024-04-21 18:08:39 +02:00
parent 9848674722
commit 1ab00c2b39
476 changed files with 28840 additions and 2 deletions

View File

@@ -0,0 +1,32 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CarCustomizationCamera : MonoBehaviour
{
new Transform transform;
public Transform car;
public float rotateSpeed;
Vector3 startPosition;
Quaternion startRotation;
// Start is called before the first frame update
void Start()
{
transform = GetComponent<Transform>();
startPosition = transform.position;
startRotation = transform.rotation;
}
// Update is called once per frame
void Update()
{
transform.LookAt(car);
// transform.Translate(Vector3.right * Time.deltaTime);
transform.position += transform.right * Time.deltaTime * rotateSpeed;
}
private void OnEnable() {
transform.position = startPosition;
transform.rotation = startRotation;
}
}