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0000000..276b1a4 --- /dev/null +++ b/Assets/Scripts/Car Customization Camera.cs @@ -0,0 +1,32 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class CarCustomizationCamera : MonoBehaviour +{ + new Transform transform; + public Transform car; + public float rotateSpeed; + Vector3 startPosition; + Quaternion startRotation; + // Start is called before the first frame update + void Start() + { + transform = GetComponent(); + startPosition = transform.position; + startRotation = transform.rotation; + } + + // Update is called once per frame + void Update() + { + transform.LookAt(car); + // transform.Translate(Vector3.right * Time.deltaTime); + transform.position += transform.right * Time.deltaTime * rotateSpeed; + } + + private void OnEnable() { + transform.position = startPosition; + transform.rotation = startRotation; + } +} diff --git a/Assets/Scripts/Car Customization Camera.cs.meta b/Assets/Scripts/Car Customization Camera.cs.meta new file 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