Map selector
This commit is contained in:
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Assets/Images/Map icons/moon_image.png
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@@ -71,7 +71,7 @@ public class Garage : MonoBehaviour
|
|||||||
|
|
||||||
void startGame()
|
void startGame()
|
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{
|
{
|
||||||
SceneManager.LoadScene("Racetrack mini");
|
SceneManager.LoadScene("Map selector");
|
||||||
carData.GetComponent<CarData>().carType = CurrentCar.name;
|
carData.GetComponent<CarData>().carType = CurrentCar.name;
|
||||||
carData.GetComponent<CarData>().carColor = currentColor;
|
carData.GetComponent<CarData>().carColor = currentColor;
|
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}
|
}
|
||||||
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|||||||
@@ -7,11 +7,11 @@ public class MapSelectorScript : MonoBehaviour
|
|||||||
{
|
{
|
||||||
public int scene;
|
public int scene;
|
||||||
public void change_to_track2(){
|
public void change_to_track2(){
|
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scene = 2;
|
scene = 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void change_to_track3(){
|
public void change_to_track3(){
|
||||||
scene = 3;
|
scene = 2;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void selectMap(){
|
public void selectMap(){
|
||||||
|
|||||||
23
Assets/Scripts/map selector script/SkyboxLoader.cs
Normal file
23
Assets/Scripts/map selector script/SkyboxLoader.cs
Normal file
@@ -0,0 +1,23 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class SkyboxLoader : MonoBehaviour
|
||||||
|
{
|
||||||
|
public Material skyboxDay;
|
||||||
|
public Material skyboxNight;
|
||||||
|
string skyboxToLoad;
|
||||||
|
void Awake()
|
||||||
|
{
|
||||||
|
skyboxToLoad = GameObject.Find("SkyboxManager").GetComponent<TimeOfDay>().skyboxMaterial;
|
||||||
|
Debug.Log("Skybox: " + skyboxToLoad);
|
||||||
|
if (skyboxToLoad == "Day")
|
||||||
|
{
|
||||||
|
RenderSettings.skybox = skyboxDay;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
RenderSettings.skybox = skyboxNight;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
11
Assets/Scripts/map selector script/SkyboxLoader.cs.meta
Normal file
11
Assets/Scripts/map selector script/SkyboxLoader.cs.meta
Normal file
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|
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assetBundleVariant:
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31
Assets/Scripts/map selector script/TimeOfDay.cs
Normal file
31
Assets/Scripts/map selector script/TimeOfDay.cs
Normal file
@@ -0,0 +1,31 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
using TMPro;
|
||||||
|
|
||||||
|
public class TimeOfDay : MonoBehaviour
|
||||||
|
{
|
||||||
|
public string skyboxMaterial;
|
||||||
|
|
||||||
|
public static TimeOfDay Instance;
|
||||||
|
public TextMeshProUGUI MainText;
|
||||||
|
|
||||||
|
public void ChangeToDayTime()
|
||||||
|
{
|
||||||
|
skyboxMaterial = "Day";
|
||||||
|
}
|
||||||
|
public void ChangeToNightTime()
|
||||||
|
{
|
||||||
|
skyboxMaterial = "Night";
|
||||||
|
}
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
Instance = this;
|
||||||
|
DontDestroyOnLoad(gameObject);
|
||||||
|
}
|
||||||
|
private void Update()
|
||||||
|
{
|
||||||
|
MainText.text = "Selected time of day: \n" + skyboxMaterial;
|
||||||
|
}
|
||||||
|
}
|
||||||
11
Assets/Scripts/map selector script/TimeOfDay.cs.meta
Normal file
11
Assets/Scripts/map selector script/TimeOfDay.cs.meta
Normal file
@@ -0,0 +1,11 @@
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|
fileFormatVersion: 2
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12
Assets/SkyboxSaver.cs
Normal file
12
Assets/SkyboxSaver.cs
Normal file
@@ -0,0 +1,12 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class SkyboxSaver : MonoBehaviour
|
||||||
|
{
|
||||||
|
public string skyboxMaterial;
|
||||||
|
void Awake()
|
||||||
|
{
|
||||||
|
DontDestroyOnLoad(this.gameObject);
|
||||||
|
}
|
||||||
|
}
|
||||||
11
Assets/SkyboxSaver.cs.meta
Normal file
11
Assets/SkyboxSaver.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: c18c8390868ebd643b4f572d9a90e043
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -7,7 +7,7 @@ TagManager:
|
|||||||
- Wall
|
- Wall
|
||||||
- NPC
|
- NPC
|
||||||
- Checkpoint
|
- Checkpoint
|
||||||
- Button1
|
- Skybox
|
||||||
layers:
|
layers:
|
||||||
- Default
|
- Default
|
||||||
- TransparentFX
|
- TransparentFX
|
||||||
|
|||||||
Reference in New Issue
Block a user