Files
let-him-cook/Assets/Scripts/Cooking.cs
Ciakon 1ab8cea2f5 Merge branch 'master' of git@83.89.6.135:Let-Him-Cook.git
# Conflicts:
#	Assets/Scripts/Cooking.cs
2024-03-06 09:13:38 +01:00

45 lines
927 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Cooking : MonoBehaviour
{
private string[] ingrediens = {"L","Egg"};
void GetIngredients()
{
// foreach (GameObject ingredient in currentCollisions) {
// Debug.Log(ingredient.name);
// }
return currentCollisions
}
void CheckDishes()
{
if (System.Array.IndexOf(ingrediens, "Egg")!=-1){
print("Egg");
}
}
void Update()
{
GetIngredients();
}
// Keep track of ingredients going on and off the cooker.
List <GameObject> currentCollisions = new List <GameObject> ();
private void OnTriggerEnter2D(Collider2D other) {
currentCollisions.Add (other.gameObject);
CheckDishes();
}
private void OnTriggerExit2D(Collider2D other) {
currentCollisions.Remove (other.gameObject);
}
}