bad code fix

This commit is contained in:
2024-04-26 15:58:16 +02:00
parent 6dd6223a13
commit efdc5818e3
2 changed files with 1 additions and 12 deletions

View File

@@ -8,16 +8,6 @@ using UnityEngine.UI;
public class Cooking : MonoBehaviour
{
// void CheckDishes()
// {
// foreach (GameObject ingredient in currentCollisions) {
// Debug.Log(ingredient.name);
// Debug.Log(ingredient.GetComponent<Ingredient>().NutritionalValue);
// }
// }
public Vector3 FinishedDishPosition;
public GameObject AllIngredients;
public GameObject LevelManager;
private List<GameObject> DishesCooked = new List<GameObject>(); // stop user from cooking same dish twice.