Made ingredients part of dishes
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@@ -7,7 +7,8 @@ public class Ingredient : MonoBehaviour
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// Start is called before the first frame update
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// L
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Vector3 mousePosition;
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public Transform transform;
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new public Transform transform;
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public List <GameObject> IngredientIn;
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bool isMoving = false;
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//public GameObject table;
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void Start()
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