Merge branch 'master' of git@ooftooft.net:Let-Him-Cook.git

# Conflicts:
#	Assets/Sprites/dårlig_toast.png.meta
#	Assets/Sprites/flour.png.meta
#	Assets/Sprites/meat_sauce_and_rice.png.meta
#	Assets/Sprites/onion.png.meta
#	Assets/Sprites/steak.png.meta
This commit is contained in:
magn9775
2024-03-12 13:52:54 +01:00
7 changed files with 43 additions and 15 deletions

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@@ -4,29 +4,16 @@ using UnityEngine;
public class Cooking : MonoBehaviour
{
private string[] ingrediens = {"L","Egg"};
List <GameObject> GetIngredients()
{
return currentCollisions;
}
void CheckDishes()
{
foreach (GameObject ingredient in currentCollisions) {
Debug.Log(ingredient.name);
Debug.Log(ingredient.GetComponent<Ingredient>().NutritionalValue);
}
}
// Keep track of ingredients going on and off the cooker.
List <GameObject> currentCollisions = new List <GameObject> ();
@@ -44,5 +31,10 @@ public class Cooking : MonoBehaviour
GetIngredients();
}
List <GameObject> GetIngredients()
{
return currentCollisions;
}
}

View File

@@ -9,6 +9,7 @@ public class Ingredient : MonoBehaviour
Vector3 mousePosition;
new public Transform transform;
public List <GameObject> IngredientIn;
public int NutritionalValue;
bool isMoving = false;
//public GameObject table;
void Start()

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