You can cook
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@@ -1,8 +1,14 @@
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using System.Collections;
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using System.Collections.Generic;
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using Unity.VisualScripting;
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using UnityEngine;
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public class CookButton : MonoBehaviour
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{
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public GameObject Button;
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void OnMouseUp() {
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Debug.Log("L");
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Button.GetComponentInParent<Cooking>().CreateDish();
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}
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}
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