Cooker collision
This commit is contained in:
@@ -251,7 +251,7 @@ BoxCollider2D:
|
||||
m_CallbackLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_IsTrigger: 1
|
||||
m_IsTrigger: 0
|
||||
m_UsedByEffector: 0
|
||||
m_UsedByComposite: 0
|
||||
m_Offset: {x: 0, y: 0}
|
||||
@@ -383,7 +383,7 @@ SpriteRenderer:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1147379266}
|
||||
m_Enabled: 1
|
||||
m_Enabled: 0
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
@@ -454,6 +454,8 @@ GameObject:
|
||||
- component: {fileID: 1517788315}
|
||||
- component: {fileID: 1517788314}
|
||||
- component: {fileID: 1517788313}
|
||||
- component: {fileID: 1517788316}
|
||||
- component: {fileID: 1517788317}
|
||||
m_Layer: 0
|
||||
m_Name: Cooker
|
||||
m_TagString: Untagged
|
||||
@@ -490,7 +492,7 @@ BoxCollider2D:
|
||||
m_CallbackLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_IsTrigger: 1
|
||||
m_IsTrigger: 0
|
||||
m_UsedByEffector: 0
|
||||
m_UsedByComposite: 0
|
||||
m_Offset: {x: 0, y: 0}
|
||||
@@ -513,7 +515,7 @@ SpriteRenderer:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1517788312}
|
||||
m_Enabled: 0
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
@@ -573,6 +575,45 @@ Transform:
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &1517788316
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1517788312}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 84e0c3f7dac20fb428c544f192588d80, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!50 &1517788317
|
||||
Rigidbody2D:
|
||||
serializedVersion: 4
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1517788312}
|
||||
m_BodyType: 0
|
||||
m_Simulated: 1
|
||||
m_UseFullKinematicContacts: 0
|
||||
m_UseAutoMass: 0
|
||||
m_Mass: 1
|
||||
m_LinearDrag: 0
|
||||
m_AngularDrag: 0.05
|
||||
m_GravityScale: 1
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_Interpolate: 0
|
||||
m_SleepingMode: 1
|
||||
m_CollisionDetection: 0
|
||||
m_Constraints: 7
|
||||
--- !u!1660057539 &9223372036854775807
|
||||
SceneRoots:
|
||||
m_ObjectHideFlags: 0
|
||||
|
||||
@@ -8,11 +8,26 @@ public class Cooking : MonoBehaviour
|
||||
void GetIngredients()
|
||||
{
|
||||
|
||||
// foreach (GameObject ingredient in currentCollisions) {
|
||||
// Debug.Log(ingredient.name);
|
||||
// }
|
||||
|
||||
return currentCollisions
|
||||
}
|
||||
|
||||
|
||||
void Update()
|
||||
{
|
||||
GetIngredients()
|
||||
GetIngredients();
|
||||
}
|
||||
|
||||
// Keep track of ingredients going on and off the cooker.
|
||||
List <GameObject> currentCollisions = new List <GameObject> ();
|
||||
private void OnTriggerEnter2D(Collider2D other) {
|
||||
currentCollisions.Add (other.gameObject);
|
||||
}
|
||||
private void OnTriggerExit2D(Collider2D other) {
|
||||
currentCollisions.Remove (other.gameObject);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -3,8 +3,8 @@
|
||||
--- !u!55 &1
|
||||
PhysicsManager:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 13
|
||||
m_Gravity: {x: 0, y: -9.81, z: 0}
|
||||
serializedVersion: 14
|
||||
m_Gravity: {x: 0, y: 0, z: -9.81}
|
||||
m_DefaultMaterial: {fileID: 0}
|
||||
m_BounceThreshold: 2
|
||||
m_DefaultMaxDepenetrationVelocity: 10
|
||||
@@ -19,9 +19,10 @@ PhysicsManager:
|
||||
m_ClothInterCollisionStiffness: 0.2
|
||||
m_ContactsGeneration: 1
|
||||
m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
|
||||
m_AutoSimulation: 1
|
||||
m_SimulationMode: 0
|
||||
m_AutoSyncTransforms: 0
|
||||
m_ReuseCollisionCallbacks: 1
|
||||
m_InvokeCollisionCallbacks: 1
|
||||
m_ClothInterCollisionSettingsToggle: 0
|
||||
m_ClothGravity: {x: 0, y: -9.81, z: 0}
|
||||
m_ContactPairsMode: 0
|
||||
@@ -33,5 +34,6 @@ PhysicsManager:
|
||||
m_FrictionType: 0
|
||||
m_EnableEnhancedDeterminism: 0
|
||||
m_EnableUnifiedHeightmaps: 1
|
||||
m_ImprovedPatchFriction: 0
|
||||
m_SolverType: 0
|
||||
m_DefaultMaxAngularSpeed: 50
|
||||
|
||||
Reference in New Issue
Block a user