Cooker collision

This commit is contained in:
2024-03-06 09:12:00 +01:00
parent e4e75988d2
commit 24948de762
3 changed files with 66 additions and 8 deletions

View File

@@ -8,11 +8,26 @@ public class Cooking : MonoBehaviour
void GetIngredients()
{
// foreach (GameObject ingredient in currentCollisions) {
// Debug.Log(ingredient.name);
// }
return currentCollisions
}
void Update()
{
GetIngredients()
GetIngredients();
}
// Keep track of ingredients going on and off the cooker.
List <GameObject> currentCollisions = new List <GameObject> ();
private void OnTriggerEnter2D(Collider2D other) {
currentCollisions.Add (other.gameObject);
}
private void OnTriggerExit2D(Collider2D other) {
currentCollisions.Remove (other.gameObject);
}
}